What Once was Lost: Difference between revisions

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* [[Kaywin]] - A machinist in Mar'uun looking to fix the [[Stabilizing Machine]] there. She needs Alloy Parts from the old [[Undead Mechanic Quest]].
* [[Kaywin]] - A machinist in Mar'uun looking to fix the [[Stabilizing Machine]] there. She needs Alloy Parts from the old [[Undead Mechanic Quest]].
* [[Selaina the Subtle]] - near 74.0S 43.8W (she requires a quest to access), can be killed to obtain the [[Assassin's Edge]] and [[Assassin's Cowl]].
* [[Selaina the Subtle]] - near 74.0S 43.8W (she requires a quest to access), can be killed to obtain the [[Assassin's Edge]] and [[Assassin's Cowl]].
* [[Lander]], [[Maniel]] and [[Maximas]] - [[Assassin's Roost Quest]]
* [[Ardenson]], [[Lander]], [[Maniel]] and [[Maximas]] - [[Assassin's Roost Quest]]
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[[Image:Moarsman City Before and After.jpg|thumb]]
[[Image:Moarsman City Before and After.jpg|thumb]]

Revision as of 11:32, 1 May 2009

Previous Patch - All Patches - Next Patch

April 2009 - Announcements Page

File:What Once was Lost Splash Screen Mini.jpg
Click image to go right to the new stuff.

Turbine Announcements

Teaser Images

Teaser Image Article

Teaser

Rollout

Release Notes

Discoveries

Patch size: 618k

Town Crier Rumors

Free Rumors:

Town Crier tells you, "Mystic sages have found a way to further improve the Sword of Lost Light!"
Town Crier tells you, "News! The strange crystal wisps continue their invasion of the Crystalline Crag!"
Town Crier tells you, "Rand the Hunter has updated his bounty list! Go seek him out if you, too, share the thrill of the hunt."
Town Crier tells you, "The denizens of Mar'uun need help with a new task! Go to that strange town in the desert if you would help those poor stranded souls."
Town Crier tells you, "The Explorers' Society has marked ten new locations in Dereth for travel enthusiasts!"
Town Crier tells you, "The unique vendors at the Colosseum, Mhoire Graveyard, and Olthoi Infestation have new armor upgrades available."
Town Crier tells you, "There are changes afoot at Freebooter Keep and Northwatch Castle. Apparently the denizens of those strongholds are changing the way in which they show their allegiances."
Town Crier tells you, "There are new rewards available from those who seek help with the Jester and with Aerbax's memory seed machinations..."
Town Crier tells you, "Word is there's some kind of elusive and powerful assassin out there, looking for help with a specialty task..."

Pyreal Rumors:

Town Crier tells you, "A mysterious female assassin prowls the wilds. To find her, seek out and slay hostile Isparians in the wilds throughout Dereth. Much as it pains me to recommend murder."
Town Crier tells you, "A new, more powerful crystal has arisen to menace the Crystalline Crag! Travel there to see if you are strong enough to defeat it."
Town Crier tells you, "Go see Sean the Speedy in Holtburg if you have the travel bug. His Explorers' Society has marked ten new locations in Dereth."
Town Crier tells you, "Hunters of all stripes will wish to journey to Holtburg and speak with Rand about the latest bounties. The bounty list puts me in mind of the old days, when Shadows and crystal beasts threatened Dereth..."
Town Crier tells you, "I'm told that there are new infusions available for the Sword of Lost Light. Seek out the unique vendors in the Colosseum, Mhoire Graveyard, and Olthoi Infestation to learn more."
Town Crier tells you, "If you have, in the past, helped investigate the mysteries of the Mhoire Jester or the memory seeds that Aerbax planted months ago, you may wish to seek them out again. The rewards offered have been improved."
Town Crier tells you, "There are further developments in Mar'uun as the town's inhabitants seek to understand their predicament. It seems a machinist is in need of help."
Town Crier tells you, "The secret societies will undoubtedly be curious to see what changes have occurred at Northwatch Castle and Freebooter Keep. The shady inhabitants of those two locations are offering richer rewards, but their loyalty seems to be tougher to assure..."

Ulgrim Rumors

Free Rumors:

Ulgrim the Unpleasant tells you, "Doesn't it just figure that the loyalty of those knaves at Freebooter and Northwatch has become more tricky. You can take the pirates away from the plundering, but you can't take the plundering out of pirates."
Ulgrim the Unpleasant tells you, "Finally, the snow is off the ground. Sometimes, when the weather turns warm again, I think I might switch from stout to ales. But then I realize what that will do to the island's stout economy, so for the greater good I remain a faithful stout drinker."
Ulgrim the Unpleasant tells you, "Oh, yes, I've heard of that assassin prowling around. I hate to even speak of her. I was raising her to be the sous-chef in a restaurant I was going to open up here. Little did I imagine she only pretended to be interested in the venture so that she could learn my fabulous knife techniques."
Ulgrim the Unpleasant tells you, "Oh yes, Rand's got people hunting Shadows now. But not the cuddly old shadows from Bael'Zharon's retinue that we've all come to know and love. I'm talking the really hair-raising, crazy side of chaos Shadows."
Ulgrim the Unpleasant tells you, "Yes, you can thank me for the new infusions for the Sword of Lost Light. I must confess, though, I was really just trying to brew a potent new form of barleywine, for when I don't want to do all that work to get properly soused."

Stout Rumors:

Ulgrim the Unpleasant tells you, "Ah, see the cute baby bunny rabbits. I tell you what, though, you don't want to get between a mama white rabbit and her babies. I've seen the bones. That's why I turned to drinking in the first place. An innocent little fertility and crop-planting festival went horribly, horribly wrong."
Ulgrim the Unpleasant tells you, "Have you noticed how dazed the people at fishing holes look?"
Ulgrim the Unpleasant tells you, "Just try talking to one of them. You'll be lucky if they even acknowledge you. More than likely they'll just stand there casting and casting and casting."
Ulgrim the Unpleasant tells you, "They're Fishing Zombies! Fishing Zombies I tells you!"
Ulgrim the Unpleasant tells you, "I was tired of having to run over hills just to kill a creature so I created the Arcing Spells. Now everyone is using them and nobody is giving me any credit! I think I deserve the title Archmage at least."
Ulgrim the Unpleasant tells you, "Ulgrim the Archmage, Master of Time and Space, Leader of the Virindi Resistance, Master Tinkerer, Seer of Truths, Lord of the Jewelry, Supreme Peppermint Cook, Celebrations Advisor to the Queen, Chess Grandmaster, the Shadow Tested, Virindi Regulator and Beer Lord. Yes, that fits nicely with my other titles."
Ulgrim the Unpleasant tells you, "I'll stop what those Virindi are planning. Just as soon as I figure out what that plan is."
Ulgrim the Unpleasant tells you, "Hey don't worry, I can handle it. I drank something."
Ulgrim the Unpleasant tells you, "What's with the rabbit costume?"
Ulgrim the Unpleasant tells you, "My Doomshark Coat was looking a little ragged, so I whipped up a quick restoration kit that also improved its protective abilities. Of course, I should have kept it a secret, as those dishonest merchants who must ply their trade in the island's most inhospitable locations stole the technique before I could patent it. I'm so bitter about it, I could just... drink."
Ulgrim the Unpleasant tells you, "Oh yes, the machinist of Mar'uun is looking for help fixing some device. It's a music box that plays a tune his mother used to sing him back on Ispar. Makes him bawl like a little baby. Wait, you didn't think that you'd be saving the town by helping him, did you? I am pretty sure all those folks are just plain doomed."
Ulgrim the Unpleasant tells you, "Selaina the Subtle? Why do you ask about her? I mean, I could tell you what I know about her, but then I'd have to kill you. Or she'd kill you. Word to the wise. Why do you want to know about her? You're not actually Oswald in disguise, are you? He's put one over on me like that before."
Ulgrim the Unpleasant tells you, "Well of course it's no surprise to me that MacTavish of Freebooter Keep has seen fit to, ahem, renegotiate his contracts. He's a slippery eel, never to be trusted, and that goes for anyone whose name begins with Mac."
Ulgrim the Unpleasant tells you, "Yep, Sean the Speedy and his compatriots have marked another set of locations to visit for their little cartography game. I'll give you a hint, a few of the locations in question have to do with that great big spear-wielding demon from a few years back. What was his name? Stale? Kale? Ishmael?"

New Quests

Live Events

Updated Quests


New NPCs


File:Moarsman City Before and After.jpg

New Locations

Updated Locations

  • Northwatch Castle has a floating platform in the middle of the courtyard.
  • Moarsman City is no longer flat but has more rugged terrain with palm trees all over (Before and After Image to the right).
    • All creatures on the Island now are worth about 750k to 800k xp.



New Items

SoLL Slayer Infusions

Inert Shadowfire Infusion Inert Skeletonbane Infusion Inert Olthoibane Infusion Empowered Skeletonbane Infusion Skeletonbane Sword of Lost Light

Armor Upgrades

File:Armor Upgrade Containment Gem Icon.png Armor Upgrade Containment Gem Upgraded Nefane Shield Upgraded Plaguefang's Robe

Assassin Quest Clue Items

Contact Instructions Open Book Bottle Sign (Assassin's Roost) Skeleton (Assassin's Roost) Tree Encrusted Scroll Case Mysterious Untranslated Scroll Danby's Ale Skipping Stone

Assassin Quest Rewards

Assassin's Cowl Assassin's Recall Gem Writ of Forgiveness Mana Forge Key Writ Society Armor Writ Assassin Title Writ Death Dealer Title Writ Assassin's Edge

Crystalline Adventurer

Giant Aggregate Crystalline Shard

Machinist's Gloves

Machinist's Gloves


New Titles


New Creatures

Crystal

Wisp

Updated Creatures

  • A wide variety of creatures that did not formerly drop a corpse now drop a loot pile called "Treasure of xxxx" including ghosts, wisps, and ??.

Known Issues

  • When a new character is created and starts in Holtburg, the character may first log in to one of the new dungeons, rather than the training dungeon.[1] It is suggested that if this happens, the player delete that character, as "there are certain changes that only get applied to the character when leaving the training academy (marketplace recalls)." It is suggested new characters choose another starter town until this issue is fixed.
  • Time of day is skipping periods.

Typos


Splash Screen