Talk:Creatures: Difference between revisions

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I'm sorry I didn't mean I wanted to combine them, they'll still be separate entries. The only difference is that instead of having explicit links to all five elemental types there's just one link to Elemental, and when you get to that page all five are listed. The primary purpose of the table is navigation, and the long and repetitive qualities of the five elemental links outweighed their navigational benefit which is only slightly lessened by consolidation to the Elemental link.--[[User:Tlosk|Tlosk]] 05:42, 24 March 2008 (CDT)
I'm sorry I didn't mean I wanted to combine them, they'll still be separate entries. The only difference is that instead of having explicit links to all five elemental types there's just one link to Elemental, and when you get to that page all five are listed. The primary purpose of the table is navigation, and the long and repetitive qualities of the five elemental links outweighed their navigational benefit which is only slightly lessened by consolidation to the Elemental link.--[[User:Tlosk|Tlosk]] 05:42, 24 March 2008 (CDT)


--[[User:Tlosk|Tlosk]] 05:42, 24 March 2008 (CDT)
----


Hea Tumerok, Aun Tumerok, Tumerok, Gotrok Lugian, Lugian, and Elemental vs. the various types are all unique creature classes displayed on the creature panel. The Hea/Aun/Regular is important because of the tumerok slayer on the assault weapons, the NPC even says they will not work on Aun and Hea. The elemental types are imporant for isparian weapons. A fire isparian weapon is frost elemental slayer, frost weapon is fire elemental slayer, etc, and Prismatic is just plain Elemental slayer, which is for dual elementals and the harbinger. The Gotrok/Lugian classes have no slayers, but "Lugian" are passive creatures (except for new ones on ToD) and gotrok are aggressive. I think we need to keep every major creature class separate.
Hea Tumerok, Aun Tumerok, Tumerok, Gotrok Lugian, Lugian, and Elemental vs. the various types are all unique creature classes displayed on the creature panel. The Hea/Aun/Regular is important because of the tumerok slayer on the assault weapons, the NPC even says they will not work on Aun and Hea. The elemental types are imporant for isparian weapons. A fire isparian weapon is frost elemental slayer, frost weapon is fire elemental slayer, etc, and Prismatic is just plain Elemental slayer, which is for dual elementals and the harbinger. The Gotrok/Lugian classes have no slayers, but "Lugian" are passive creatures (except for new ones on ToD) and gotrok are aggressive. I think we need to keep every major creature class separate.

Revision as of 06:21, 24 March 2008

I'm sorry I didn't mean I wanted to combine them, they'll still be separate entries. The only difference is that instead of having explicit links to all five elemental types there's just one link to Elemental, and when you get to that page all five are listed. The primary purpose of the table is navigation, and the long and repetitive qualities of the five elemental links outweighed their navigational benefit which is only slightly lessened by consolidation to the Elemental link.--Tlosk 05:42, 24 March 2008 (CDT)


Hea Tumerok, Aun Tumerok, Tumerok, Gotrok Lugian, Lugian, and Elemental vs. the various types are all unique creature classes displayed on the creature panel. The Hea/Aun/Regular is important because of the tumerok slayer on the assault weapons, the NPC even says they will not work on Aun and Hea. The elemental types are imporant for isparian weapons. A fire isparian weapon is frost elemental slayer, frost weapon is fire elemental slayer, etc, and Prismatic is just plain Elemental slayer, which is for dual elementals and the harbinger. The Gotrok/Lugian classes have no slayers, but "Lugian" are passive creatures (except for new ones on ToD) and gotrok are aggressive. I think we need to keep every major creature class separate.

--An Adventurer 19:52, 23 March 2008 (CDT)


Now that the Aerbax arc is finished and no other new classes were introduced (as was the earlier concern) I changed Paradox-Touched back to what it's listed as in game, Paradox Olthoi. Given the true class difference (Olthoi Slayer weapons don't work on them) unlike the softer distinction of the Hea and Aun or the Gotrok I think it should be justified. Also there's several variants for the knath, so I consolidated on what is listed in game (Knathtead). I also consolidated the elementals and added robust cross linking (they are still separate but just Elemental listed in the table). The separate classes were only really distinguished very early in the game (almost all later additions were just plain Elemental) and there aren't many exemplars, not enough to justify discrete links in the table (especially given their unwieldy names, and since Elemental would be the natural first place to look anyways).--Tlosk 17:57, 23 March 2008 (CDT)


I removed the apparition and empyrean classes, added Gotrok, and put in a link to the new misc. creature class page.

--An Adventurer 23:53, 17 March 2008 (CDT)



any reason why was everything pluralized?

Because Gouru wanted to? :) Perhaps to more correct, there is more then one tusker in AC.

A lot of the plural names are not correct. These creatures are the same word singular and plural: Burun (and classes), chittick, carenzi, Mukkir, Niffis, Olthoi, Ruschk, Siraluun, Slithis, Ursuin, and Virindi

The Human groups Raven Hand, Tanada, and Zharalim are not creatures, but groups, and dont need to be pluralized. The Word Undead is plural, along with the three groups below it.

And Sclavus is Sclavi, not Sclavuses...


nevermind, I see there is a forum now, and Gouru posted an explanation:

The posting of the monster 'Skeleton' I realized would have clashing page names as the monster class and monster itself had the same name.

I considered a couple solutions, but in the end decided to use the plural form of the name for class names, with the monster name itself being the singular.

I did a mass cleanup of the monster section to implement this change, and modified the template to match.

I think you should change them back, or at least, correct the plural names. As far as I know there are very few creatures that even share the name of their creature type: skeleton, undead, cow, and maybe a ghost. And these few cases could be dealt with by simply titling the entry Skeleton (creature)

Gouru 20:43, 12 October 2007 (CDT) I don't mind changing them back, but my only issue with the 'Skeleton (creature) solution is that it shows up as the Page Title as well. Can a page be created that has a different display name than it's regular name? I'd really much prefer for the display to say simple 'Skeleton' whether we are talking about the group or the creature.

Well this is just my opinion, but I think Skeleton (creature) is a better solution than pluralizing everything. The only other creatures are cows and undead. For Cows, the two entries can be Cow (black) and Cow (Brown) so that takes care of that. For Undead, I think the creature category could be changed to "The Undead" - my idea would be that none of the creature entries would be under this category directly anyways, instead they would be under Dericost, Falatacot, and Mu-Miyah. For Skeleton, That could just be the only creature category that is pluralized.

Gouru 21:46, 12 October 2007 (CDT) You talked me into it, it's changed back.


--William the Bat 02:21, 13 October 2007 (CDT) I've found the singular form for pages works better. You can always drop an s after the double close bracket and the wikki will automatcally display the plural form corectly (e.g. Lugians), as long as it's not a weird form like Niffi (Niffises? Niffini? Niffii?)

--An Adventurer 20:35, 16 November 2007 (CST) I removed the subsections from the creature categories. My idea was to list the stats on those pages alone, for example, there would be no stats on the "human" page, only on the various factions. I've decided a better idea is to add the race/faction/breed as a category on the stats table of the monsters that need it.

--Sanguis 15:07, 29 January 2008 (CST) Bearing that in mind, I removed Gotrok lugians as they are just a faction of lugians as a whole.

--An Adventurer 15:23, 29 January 2008 (CST) No Gotrok Lugian is a unique creature class

--An Adventurer 22:31, 29 January 2008 (CST) I believe we should add a Miscellaneous creature class, for creatures where they are the only member of that class. examples would be the new apparition class with the ghost olthoi, BZ being "Hopeslayer" class, the dark sarcophagus, and others I'm sure. Thoughts?

--Tlosk 07:14, 27 February 2008 (CST) Yes, the Misc class would be useful, I've come across some that are actually listed as "Unknown" in game. I didn't find this already implemented so I'm putting them under a "Miscellaneous Creature Class" category instead of their listed class (just "Misc" probably wouldn't be inherently descriptive in the way that "Rat" or "Golem" is).

Also I've added links to the autogenerated indices, I realize this isn't as clean as the table formatted pages, but until the user generated lists are completed it helps I think to have all currently available pages easily accessible.