Talk:Weapon Template: Difference between revisions

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imported>An Adventurer
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imported>Tlosk
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--[[User:Tlosk|Tlosk]] 12:06, 27 April 2008 (CDT) I tried a few and because it's a texture it didn't look to good with any solid browns I could tried. The border doesn't have fine grain control as far as I've found looking through the documentation. Also anything that's linked would have to have a special font color added to a piped link to make it readable (since the links default to the dark blue even if the rest of the text is colored).
Here's the best example I came up with earlier, I averaged the texture into a single color for the best approximation.
{|border=0 cellspacing=0 cellpadding=5 width=300 style=background:#2A2319;color:#FFFFFF
|colspan=2 align=center|'''Royal Runed Knuckles'''<br>_________________________________________
|-
|align=center| Value: 15,000<br>200 Burden Units
|width=40 align=center| [[Image:Royal Runed Knuckles icon.png]]
|-
|colspan=2| _________________________________________<br>A set of fighting knuckles crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.
<br>Special Properties: [[Crushing Blow | <font color=#FFFFCC>Crushing Blow</font>]], [[Biting Strike | <font color=#FFFFCC>Biting Strike</font>]], [[Cast on Strike | <font color=#FFFFCC>Cast on Strike</font>]]
<br>Damage: 15.3 - 34 <font color=green>(25.2 - 56)</font>, Bludgeoning
<br>Speed: Fast (20) <font color=green>(0)</font>
<br>Uses Unarmed Combat Skill
|-
|}
----
Yeah, I was thinking of ways to reduce some of the clutter on the item tables. This would probably work great. One suggestion though would be to take it one step further - Make the table look more like ID panel. Dark brownish-grey background with white text. And we should obviously do this with all the item templates, not just weapons.
Yeah, I was thinking of ways to reduce some of the clutter on the item tables. This would probably work great. One suggestion though would be to take it one step further - Make the table look more like ID panel. Dark brownish-grey background with white text. And we should obviously do this with all the item templates, not just weapons.
--[[User:An Adventurer|An Adventurer]] 11:22, 27 April 2008 (CDT)
--[[User:An Adventurer|An Adventurer]] 11:22, 27 April 2008 (CDT)

Revision as of 11:06, 27 April 2008

--Tlosk 12:06, 27 April 2008 (CDT) I tried a few and because it's a texture it didn't look to good with any solid browns I could tried. The border doesn't have fine grain control as far as I've found looking through the documentation. Also anything that's linked would have to have a special font color added to a piped link to make it readable (since the links default to the dark blue even if the rest of the text is colored).

Here's the best example I came up with earlier, I averaged the texture into a single color for the best approximation.


Royal Runed Knuckles
_________________________________________
Value: 15,000
200 Burden Units
File:Royal Runed Knuckles icon.png
_________________________________________
A set of fighting knuckles crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.


Special Properties: Crushing Blow, Biting Strike, Cast on Strike


Damage: 15.3 - 34 (25.2 - 56), Bludgeoning
Speed: Fast (20) (0)
Uses Unarmed Combat Skill


Yeah, I was thinking of ways to reduce some of the clutter on the item tables. This would probably work great. One suggestion though would be to take it one step further - Make the table look more like ID panel. Dark brownish-grey background with white text. And we should obviously do this with all the item templates, not just weapons. --An Adventurer 11:22, 27 April 2008 (CDT)


--Tlosk 08:20, 27 April 2008 (CDT) It seems to me like it's hard to make nice looking tables when there's a lot of disparate info. Would making a template more similar to the in game ID panel be better? Something like this? I think armor might be a good candidate for this as well. This would let it be text searchable/copiable while still being compact and familar enough to be easily parsed when reading. Also I don't know when it will be done but I'm working on making a decal plugin that would be able to pull the majority of the info and add the template formatting so it would be a lot faster for us to add old content.


From the Royal Runed Weapons Quest introduced in the The Price of Loyalty event.

Royal Runed Knuckles
Royal Runed Knuckles
Value: 15,000
200 Burden Units
File:Royal Runed Knuckles icon.png
A set of fighting knuckles crafted by Silveran smiths, once commissioned by Varicci on Ispar for the Royal Armory.


Special Properties: Crushing Blow, Biting Strike, Cast on Strike


Damage: 15.3 - 34 (25.2 - 56), Bludgeoning
Speed: Fast (20) (0)
Uses Unarmed Combat Skill
Bonus to Attack Skill: +10% (+27%)
Bonus to Defense Skill: +20% (+32%)


You must be at least level 120 to wield this item.


Casts the following spells: Gossamer Flesh, Atlan's Alacrity, Moderate Unarmed Aptitude, Infected Caress, Cragstone's Will, Elysa's Sight


Spellcraft: 450


Mana: 6000


Mana Cost: 1 point per 20 seconds.

Notes