User:An Adventurer/Guides/Leveling Guide/10+: Difference between revisions

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== Tips ==
== Tips ==
* Healers in [[Holtburg]], [[Sanamar]], [[Shoushi]], and [[Yaraq]] sell level 1 - 4 [[Attribute]] buffs. Look under "Services".
* The [[Master Enchanter]] inside the [[Facility Hub]] provides level IV attribute and life protections buffs. Look under "Services". These are cheaper than the buffs and gems mentioned in the 10+ tips.
* The Lugian merchants in Holtburg, Shoushi, and Yaraq sell special protection gems. When used, these gems cast spells equal to level 3s for the 7 elemental protections and the natural armor spell.
 
* The [[Exploration Society Letters]] quest provides an excellent suit of armor, jewelry, weapons, and a shield for low levels. This quest is restricted to levels 1 - 20.
== Facility Hub Quests ==
* The healers in non-starter towns, for example [[Cragstone]] and [[Arwic]] sell better potions and healing kits than those you can find in your starter town. If you have healing, [[Gifted Healing Kit]]s are the best kit until you can obtain stronger kits from quests.
At level 10 you will be able to start the [[Facility Hub Quests]]. This is a series of quests connected via a hub with high value experience rewards to quickly level from 10 to approximately 40 to 50. The hub also includes portals to the first 5 [[Olthoi Pincers|Olthoi Pincer]] dungeons and the first 8 [[Tusker Tusks|Tusker Tusk]] dungeons. For the most efficient order to run the quests in to maximize the experience rewards, see [[Facility Hub Quests/Tasks by Efficiency]].
 
 
'''10+: [[Ice Tachi Quest]]'''<br />
Hub Bonus Reward: 100,000xp (fixed)<br />
Quest Reward: 15,000xp (fixed)<br />
This is a very simple quest, and the one I recommend completing first. You merely have to kill the [[Mosswart Mucker]] and take his sword. After collecting your hub bonus, if you use sword skill it is a decent weapon. And if not, you can give the sword to an [[Ivory Crafter]] for some experience.
 
 
'''10+: [[Dagger of Tikola Quest]]'''<br />
Hub Bonus Reward: 100,000xp (fixed)<br />
Quest Reward: 174,293xp (see quest for details)<br />
I recommend completing this quest second. The monsters are more difficult, however it is not required to kill a single creature to get the hub reward. You may merely run to the end and grab the Dull Dagger. However, if you use daggers, it may be worth it to kill the final sclavus and get the proper reward, the Dagger of Tikola. there are also side rewards for the Old Nectar and Ancient Shard of Metal.
 
 
'''10+: [[Glenden Wood Dungeon Quest]]'''<br />
Hub Bonus Reward: 100,000xp (fixed)<br />
Quest Reward: None<br />
This is the most difficult hub quest of this tier. There are lots of monsters to kill, lots of keys to acquire, and a fairly large dungeon to navigate. Melees may be interested in keeping the hauberk for its Strength V buff, and archers (bow only) will enjoy the free fire arrows.


== Quests ==
== Quests ==
'''[[Training Academy Quest]]'''<br />
If you need a change of pace from the facility hub, a bit of exp to reach the next tier of quests, or need to avoid it on Darktide, here are some alternated quests for this level range:
You enter the world at level 1 inside the [[Training Academy]]. Complete the Training Academy quest (or skip it by speaking with [[Jonathan]]) to reach level 5.




'''[[Starter Quests]]'''<br />
'''[[Starter Quests]]'''<br />
Check out the starter quests for some easy, rewarding quests. The starter quests in Holtburg, Sanamar, Shoushi, and Yaraq are the most most rewarding; completing 3-4 of these quests will bring you to level 10.
At level 10, you can still complete other starter quests for decent exp. Completing all the quests from the four current starter towns should get you to level 13-14.
 
 
'''[[Blood Shreth Kill Task]]'''<br />
Reward: 120,000 (133% up to level 15)<br />
A very fast, easy, and rewarding quest. This can be completed quickly in the [[Cave of Alabree]], a 1-20 restricted dungeon near Holtburg.  This is a component of the [[Rat Catcher]] quest.
 
 


== Outdoor Hunting ==
== Outdoor Hunting ==
The lands around the 4 current starter towns are excellent places to hunt outdoors. The creatures immediately outside the towns are passive until attacked, so they are very easy to fight. If you are looking for some starter cash, you can easily hunt the landscape and return to town with full packs and gain 100k+ pyreals.
Check the [[:File:Dereth Spawn Distribution.jpg|Dereth Spawn Distribution]], [[:File:Marae Spawn Distribution.jpg|Marae Spawn Distribution]], and [[:File:Halaetan Spawn Distribution.jpg|Halaetan Spawn Distribution]] maps for an area appropriate for your level.


== Dungeon Hunting ==
== Dungeon Hunting ==
Likewise, the dungeons around the 4 current starter towns are great hunting spots. The creatures inside are aggressive however, so be careful, especially if you have a low health template. Beware of the [[Small Fledgling Mukkir Nest]]s outside Holtburg, Shoushi, and Yaraq - these will be too dangerous for characters fresh out of the training academy.

Revision as of 19:01, 30 July 2011

20+

Tips

  • The Master Enchanter inside the Facility Hub provides level IV attribute and life protections buffs. Look under "Services". These are cheaper than the buffs and gems mentioned in the 10+ tips.

Facility Hub Quests

At level 10 you will be able to start the Facility Hub Quests. This is a series of quests connected via a hub with high value experience rewards to quickly level from 10 to approximately 40 to 50. The hub also includes portals to the first 5 Olthoi Pincer dungeons and the first 8 Tusker Tusk dungeons. For the most efficient order to run the quests in to maximize the experience rewards, see Facility Hub Quests/Tasks by Efficiency.


10+: Ice Tachi Quest
Hub Bonus Reward: 100,000xp (fixed)
Quest Reward: 15,000xp (fixed)
This is a very simple quest, and the one I recommend completing first. You merely have to kill the Mosswart Mucker and take his sword. After collecting your hub bonus, if you use sword skill it is a decent weapon. And if not, you can give the sword to an Ivory Crafter for some experience.


10+: Dagger of Tikola Quest
Hub Bonus Reward: 100,000xp (fixed)
Quest Reward: 174,293xp (see quest for details)
I recommend completing this quest second. The monsters are more difficult, however it is not required to kill a single creature to get the hub reward. You may merely run to the end and grab the Dull Dagger. However, if you use daggers, it may be worth it to kill the final sclavus and get the proper reward, the Dagger of Tikola. there are also side rewards for the Old Nectar and Ancient Shard of Metal.


10+: Glenden Wood Dungeon Quest
Hub Bonus Reward: 100,000xp (fixed)
Quest Reward: None
This is the most difficult hub quest of this tier. There are lots of monsters to kill, lots of keys to acquire, and a fairly large dungeon to navigate. Melees may be interested in keeping the hauberk for its Strength V buff, and archers (bow only) will enjoy the free fire arrows.

Quests

If you need a change of pace from the facility hub, a bit of exp to reach the next tier of quests, or need to avoid it on Darktide, here are some alternated quests for this level range:


Starter Quests
At level 10, you can still complete other starter quests for decent exp. Completing all the quests from the four current starter towns should get you to level 13-14.


Blood Shreth Kill Task
Reward: 120,000 (133% up to level 15)
A very fast, easy, and rewarding quest. This can be completed quickly in the Cave of Alabree, a 1-20 restricted dungeon near Holtburg. This is a component of the Rat Catcher quest.


Outdoor Hunting

Check the Dereth Spawn Distribution, Marae Spawn Distribution, and Halaetan Spawn Distribution maps for an area appropriate for your level.

Dungeon Hunting