Diamond Shield: Difference between revisions

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imported>Arkalor
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imported>Arkalor
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  | Patch Introduced = [[Keep Your Enemies Closer]]
  | Patch Introduced = [[Keep Your Enemies Closer]]
  |  Related Quests = [[Creature Lords]]
  |  Related Quests = [[Creature Lords]]
|          Updated = [[A Perfect Paradox]], [[A Gathering of Colors]], [[Master of Design]], [[Master of Arms]]
| Retired Versions = [[Diamond Shield (Retired)|1]]
}}
}}
{{Armor
{{Armor
  |        Armor Type = Shield
  |        Armor Type = Shields
  |              Name = Diamond Shield
  |              Name = Diamond Shield
  |        Icon Image = Diamond Shield Icon.png
  |        Icon Image = Diamond Shield Icon.png
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  | Buffed Electric AL = 198
  | Buffed Electric AL = 198
  |
  |
|    Player Attuned =
  |          Level Req =  
  |          Level Req =  
  |        Special Req = Your base Shield must be at least 360 to wield this item.
  |        Special Req = Your base Shield must be at least 360 to wield this item.
Line 45: Line 42:
}}
}}
== Notes ==
== Notes ==
[[File:Diamond Shield (Bugged Texture) Live.jpg|frame|right|Diamond Shield with incorrect texture.]]
* Dropped by [[Diamond Lord]]s.
* Can be upgraded to a [[Prismatic Diamond Shield]] by using [[Shimmering Prismatic Oil]] on the shield.
* Can be upgraded to a [[Prismatic Diamond Shield]] by using [[Shimmering Prismatic Oil]] on the shield.
* No [[User:Sanddh/Guides/Armor Color Table|ACIDs or palettes]] for this item could be determined with any known plugins.
* No [[User:Sanddh/Guides/Armor Color Table|ACIDs or palettes]] for this item could be determined with any known plugins.
* Pre-patch [[Keep Your Enemies Closer]] version still available ingame.


==Update history==
== Dropped By ==
* [[Diamond Lord]]
 
== Update History ==
{{Update History|
[[A Perfect Paradox]]
[[A Perfect Paradox]]
* 300 base melee requirement added.
* Melee Defense: 300 activation requirement changed to a base wield requirement.
* Spells updated.
* Arcane Lore: 140 requirement removed.
* Impenetrability V added.
* Blade Protection Self V, Piercing Protection Self V, Invulnerability Self V, Bludgeoning Protection Self V increased to level VI.  
 
[[A Gathering of Colors]]
[[A Gathering of Colors]]
* Icon updated.
* Icon updated.
* Old icon: [[File:Diamond Shield (Keep Your Enemies Closer) Icon.png]]
[[Master of Design]]
[[Master of Design]]
* Bug: Old shields took on the look of the [[Niffis Shell]] (see image to the right). Newly Acquired shields have the correct texture.
* Bug: Old shields took on the look of the [[Niffis Shell]] (see [[Media:Diamond Shield (Bugged Texture) Live.jpg|image]]). Newly Acquired shields have the correct texture.
 
[[Master of Arms]]
[[Master of Arms]]
* Base melee requirement of 300 changed to [[Shield]] skill wield requirement of 360.
* Base melee requirement of 300 changed to [[Shield]] skill wield requirement of 360.
}}

Latest revision as of 13:08, 3 October 2015

Introduced:  Keep Your Enemies Closer Related Quests:  Creature Lords
Diamond Shield
  • Value: 8,000
  • Burden: 690
  • Armor Level: Average (180) (330)
  • Slashing: Average (180) (330)
  • Piercing: Average (180) (330)
  • Bludgeoning: Above Average (216) (396)
  • Fire: Below Average (108) (198)
  • Cold: Below Average (108) (198)
  • Acid: Below Average (108) (198)
  • Electric: Below Average (108) (198)
  • Nether: Average (Average (180)) (330)
  • Spells: Impenetrability V, Blade Protection Self VI, Piercing Protection Self VI, Invulnerability Self VI, Bludgeoning Protection Self VI
  • Your base Shield must be at least 360 to wield this item.
  • This item cannot be sold.
  • Spellcraft: 150
  • Mana: 1700
  • Mana Cost: 1 point per 20 seconds.
  • A shield made of diamond. It is incredibly resilient, and seems to be nigh unbreakable.
Diamond Shield

Notes

Dropped By

Update History

A Perfect Paradox

  • Melee Defense: 300 activation requirement changed to a base wield requirement.
  • Arcane Lore: 140 requirement removed.
  • Impenetrability V added.
  • Blade Protection Self V, Piercing Protection Self V, Invulnerability Self V, Bludgeoning Protection Self V increased to level VI.

A Gathering of Colors

  • Icon updated.
  • Old icon:

Master of Design

  • Bug: Old shields took on the look of the Niffis Shell (see image). Newly Acquired shields have the correct texture.

Master of Arms

  • Base melee requirement of 300 changed to Shield skill wield requirement of 360.