User talk:Immortalbob: Difference between revisions

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Leave Comments/Questions below this line, thanks!!
Leave Comments/Questions below this line, thanks!!
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Hey Bob, I noticed you deal with the Game Mechanics area some and was wondering if you could help me out with some information, I'm trying to find out how you're getting the Mob magic resistance, Melee defense levels data... The data I was using was adding both of the stat required for the skill of a mob that has accurate information then diving it by the meleed or magicd... sort of like..;
1.827309236947791
melee-attack * 1.827309236947791 = strength + coordination
strength + coordination / 1.827309236947791 = melee-attack
1.428571428571429
magic-defense * 1.428571428571429 = focus + self
focus + self / 1.428571428571429 = magic-defense
Could you perhaps tell me how you're getting the values for the mobs meleed and magicd? I'm asking this because I'm noticing the values are different for different mob types... which in fact it shouldn't be...
Test was done off this creature: http://ac.wikkii.net/wiki/Ravenous_Eater  of its Melee Attack and Magic Defense, shouldn't the values add up across all mobs? or are they hit and miss based on how many attacks done to the mob... successfully and how many evades with max amount of skill? Let me know something! :D
--[[User:FrostytBM|FrostytBM]] 00:54, 17 January 2012 (EST)
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Hi Bob, I just got sent this PM and I am hesitant to add the suggested link as I do not really like pages that host old plugins in case they are tampered with, I am not saying that is the case here and wanted to know your thoughts on adding the link suggested?
"would like to suggest http://www.silostoybox.com/plugins.php be added to the plugins repository because it has backups of plugins that still work...original download links are gone like defective etc.. but this site has backups of them in download form, something I came across and this site use to be used a lot at one time. --FrostytBM 08:35, 22 December 2011 (EST)"
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Re: Nexus Celdon Armor<br>
Sweet thanks! I've never seen a good screenshot of the Nexus armor, it really does look a lot like dyed blue sharded armor. Cheers --[[User:Arkalor|Ash (Arkalor)]] 02:49, 1 May 2011 (EST)
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No Worries Bob, I did update and correct some of the icons which were also incorrect and If removing the "+1 imbues" why not remove the "Armor Augmentations" same boat don't they? [[User:sucamarto|Sucamarto]]
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I am adding a board post at the moment as I have discovered that Armor Augs can still be applied even after +1 imbues so you can actually tinker each piece 11 times.
In my opinion the best practise for tinkering Cov is;
9 Normal Salvage Tinks, follow by a single Foolproof +1 Imbue tinker, followed lastley by an Armor Imbue.
The "+1 Imbues" actually changes the items description to "Thius item cannot be further imbued." but this is inaccruate as the Armor Augs which are also an imbue still work after the "+1 Imbues".
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There is also a Plugin called Covenant Advisor, is it worth mentioning it on the guide?
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Fair Enough :-) - Even though I am an avid Decal user, I feel that guides shouldn't just point to plugins that do it for you. --Immortalbob 13:35, 21 July 2011 (EST)
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Re: Stat panels/live images
Hey,
No, I don't mind at all - the more help the better, thanks. It's a shame that the images I did already are now wrong because they went and updated all the creature levels again...bah. --[[User:Arkalor|Ash (Arkalor)]] 22:59, 24 August 2011 (EST)
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Thanks brother! :) [[User:Atarax|Atarax]] 05:11, 23 January 2012 (EST)

Revision as of 09:49, 23 January 2012

Leave Comments/Questions below this line, thanks!!