AC2:2/5: Difference between revisions
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imported>Fenestra (Created page with '==2/5 Buffs== 2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are…') |
imported>Fenestra (Created page with '==2/5 Buffs== 2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are…') |
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Revision as of 09:43, 29 December 2009
2/5 Buffs
2/5 Buffs are character buffs that temporarily buff the character, usually having 2 minute duration, and 5 minutes reset time (3 minutes downtime). These buffs are designed for tricky situations, as they can only be kept up 40% of the time. It should be mentioned that most class specific 2/5 buffs are a lot more powerful than base tree 2/5s, or permanent aura buffs.
Common 2/5 Buffs are:
- Run Speed (up to 40%): AC2:Dash (AC2:Human Missile), AC2:Surge Step (AC2:Lugian Melee), AC2:Wingfoot (AC2:Tumerok Magic), AC2:Sprint (AC2:Human AC2:Bounty Hunter) [The Human AC2:Ranger skill AC2:Trailblazing is a permanent aura with the same run speed]
- Attack Speed (up to 40%): AC2:Adrenalise (AC2:Human Melee), AC2:Excitation (AC2:Lugian Missile). [Note that tumeroks have no base attack speed buff, instead they have a buff that reflects damage]
- Class Attack Speed (up to 70%): AC2:Ride the Anger (Tumerok AC2:Zealot), AC2:Fury's Focus (AC2:Lugian Berserker), AC2:Quickening (AC2:Human Sorcerer, this is a targettable 2/5)
- Health Regeneration: AC2:Mending (AC2:Human Missile), AC2:Quicken Pulse (AC2:Lugian Melee), AC2:Resuscitate (AC2:Tumerok Melee) [The Lugian AC2:Sage skill AC2:Bolster Metabolism is a permanent aura with higher regeneration], AC2:Rapid Healing (Tumerok AC2:Zealot, also has higher regen)
- Vigour Regeneration: AC2:Center Self (AC2:Lugian Missile), AC2:Renewal (AC2:Tumerok Melee) [The Tumerok AC2:Healer skill focussing the spirit is a permanent aura buff with the same vigour regeneration]
- Natural armour increase: AC2:Earth Skin (AC2:Lugian Magic), AC2:Bastion (AC2:Tumerok Melee), [The AC2:Human Magic Skill 'AC2:Encase', and the Human AC2:Enchanter skill 'AC2:Impenetrability' provide permanent aura buffs that increase natural armour]
Human specific:
- AC2:Recoup: Grants vigour over time
- AC2:Aura of Deflection: +Missile Defence
- AC2:Aura of Defence: +Magic Defence
- AC2:Defensive Stance: +Melee Defence
Lugian Specific:
- AC2:Periodic Recovery: Grants health over time
- AC2:Life Cycle: Grants health over time
Tumeroks:
- AC2:Thornskin: Reflects (up to 30%?) damage
- AC2:Interlope: Reduces damage taken (up to 10%)
- AC2:Tail Stance: Increases Melee defence but reduces your damage
- AC2:Claw Stance: Adds damage but reduces your melee defence
Other noteable Class Specific 2/5s
- AC2:Turnblade (Human AC2:Sorcerer): Reduces damage taken (up to 20%)
- AC2:Lucky Charm (Human AC2:Bounty Hunter): Chance of better loot, possibly other effects.
- AC2:Fate's Forgiveness (Human AC2:Bounty Hunter): Gives a chance to cheat death
- AC2:Chorisite Dust (Lugian AC2:Raider): Greatly increases magic defence
- AC2:Berserk (Lugian AC2:Berserker): Increases damage done by up to 30%
- AC2:Power Surge (Lugian AC2:Juggernaut): Increases damage done by up to 25%
- AC2:Thunderous Motion (Tumerok AC2:Clawbearer): Increases natural armour by a large amount (actually a 30second/4 minute buff)
- AC2:Crawling Skin (Tumerok AC2:Hivekeeper): Chance to reflects up to 50% damage taken as vigour damage
- AC2:Wet Fur (Tumerok AC2:Feral Intendant): Chance to slow attack speed of attackers
- AC2:Serpentine Evasion (Tumerok AC2:Zealot): Greatly increases melee defence
- AC2:Screen (Tumerok AC2:Zealot): Greatly increases chance to resist negative effects and debuffs (this is actually a 30s/15m buff)