Thrown Weapons: Difference between revisions

From Drunkapedia
Jump to: navigation, search
imported>Arkalor
No edit summary
imported>An Adventurer
No edit summary
 
Line 1: Line 1:
{{Related|Skills|Atlatls and Thrown Weapons|Bows|:Category:Weapon|:Category:Thrown Weapon|:Category:Retired Skills}}
{{Related|Skills|:Category:Weapons|:Category:Thrown Weapons: Atlatl|:Category:Thrown Weapons: Non Atlatl|:Category:Retired Skills}}
{{Intro
{{Intro
  | Patch Introduced = [[Release]]
  | Patch Introduced = [[Release]]
Line 6: Line 6:
}}
}}


{|{{Format|Panel}}
{|class="wikitable" width=100%
!bgcolor=#d0d0d0 colspan=2| {{Icon|Thrown Weapons}} <big>Thrown Weapons</big>
!colspan=2| {{Icon|Thrown Weapons}} <big>Thrown Weapons</big>
|-
|-
|bgcolor=#d0d0d0 width=150px| Description
!width=150px| Description
| Helps you use weapons meant for throwing.
| Helps you use weapons meant for throwing.
|-
|-
|bgcolor=#d0d0d0| Formula
! Formula
| [[Coordination]] / 2
| [[Coordination]] / 2
|-
|-
|bgcolor=#d0d0d0| Base Status
! Base Status
| Untrained - Trained for free on Lugians, and on Gharu'ndum with [[Skill Redistribution|changed innate abilities]].
| Untrained - Trained for free on Lugians, and on Gharu'ndum with [[Skill Redistribution|changed innate abilities]].
|-
|-
|bgcolor=#d0d0d0| Cost to Train
! Cost to Train
| 6
| 6
|-
|-
|bgcolor=#d0d0d0| Cost to Specialize
! Cost to Specialize
| 6
| 6
|-
|-
|bgcolor=#d0d0d0| Buffs
! Buffs
| [[Thrown Weapons Mastery (Spell)]], [[Coordination (Spell)]]
| [[Thrown Weapons Mastery (Spell)]], [[Coordination (Spell)]]
|-
|-
|bgcolor=#d0d0d0| Debuffs
! Debuffs
| [[Thrown Weapons Ineptitude (Spell)]], [[Clumsiness (Spell)]]
| [[Thrown Weapons Ineptitude (Spell)]], [[Clumsiness (Spell)]]
|-
|-
Line 35: Line 35:


== Notes ==
== Notes ==
* Although TW is govern by Coordination, it has a damage modifier based off of Strength.
* Although TW is governed by Coordination, it has a damage modifier based off of Strength.
* In the [[Twilight's Gleaming]] event, certain items that appear in loot - such as pots, bowls and cups - were now able to be wielded and used as throwing weapons.
* In the [[Twilight's Gleaming]] event, certain items that appear in loot - such as pots, bowls and cups - were now able to be wielded and used as throwing weapons.
* In the [[The First Strike]] event, the Atlatl was introduced along with the ability to throw weapons while wearing a shield.
* In the [[The First Strike]] event, two changes were made:
** Characters can now wield a shield with standard thrown weapons, e.g. Throwing Daggers, Shoukens or Djarids.
** The Atlatl was introduced: A projectile launcher that functions like a bow or crossbow, requiring ammunition. Shields cannot be wielded with this type of weapon.
* In the [[A Gathering of Colors]] event, Spikes were introduced.


{{Skills}}
{{Skills}}
[[Category:Skill]]
[[Category:Retired Skills]]
[[Category:Retired Skills]]

Latest revision as of 16:32, 27 April 2021

Related topics: Skills, Category:Weapons, Category:Thrown Weapons: Atlatl, Category:Thrown Weapons: Non Atlatl, Category:Retired Skills

Introduced:  Release Updated:  Master of Arms


Thrown Weapons
Description Helps you use weapons meant for throwing.
Formula Coordination / 2
Base Status Untrained - Trained for free on Lugians, and on Gharu'ndum with changed innate abilities.
Cost to Train 6
Cost to Specialize 6
Buffs Thrown Weapons Mastery (Spell), Coordination (Spell)
Debuffs Thrown Weapons Ineptitude (Spell), Clumsiness (Spell)

Starting Equipment

Notes

  • Although TW is governed by Coordination, it has a damage modifier based off of Strength.
  • In the Twilight's Gleaming event, certain items that appear in loot - such as pots, bowls and cups - were now able to be wielded and used as throwing weapons.
  • In the The First Strike event, two changes were made:
    • Characters can now wield a shield with standard thrown weapons, e.g. Throwing Daggers, Shoukens or Djarids.
    • The Atlatl was introduced: A projectile launcher that functions like a bow or crossbow, requiring ammunition. Shields cannot be wielded with this type of weapon.
  • In the A Gathering of Colors event, Spikes were introduced.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat