AC2:Bounty Hunter
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Human Bounty Hunter
Introduction
The Bounty Hunter class is one of the specialization classes of the Human Melee tree. (The other is the Defender.) You can choose a character class when your Human character reaches level 15. By choosing the Bounty Hunter, you gain access to a set of specialized skills that require the use of two melee weapons.
"While Humans may be the trickiest fighters of the three races, the Bounty Hunter may be the trickiest of the Human skill paths. Bounty Hunters use any means necessary to overcome their opponents; to them, there is high virtue in poison, disease, and shock attacks."
Quick Guide to the Bounty Hunter
Bounty Hunters (BH) are the human melee Damage Dealing class, and are exceptional at taking single non-boss targets down quickly. The Bounty Hunter has access to a stun, poison (attack speed slow), and very powerful shock (vigour damage), as well as a party weapon buff providing vigour damage over time on hit. The real power of a Bounty Hunter comes from the high critical chance of their skills, and massive armour-ignoring damage. Favored Blades provides a triple hit capable of massive critical damage, Puncture provides good bleed damage, and the combination chain - False Pretenses, Ruse, Betrayal - ends in possibly the most devastating attack in the game, dealing tremendous armour-ignoring damage, in addition to a strong attack with a high chance to critical strike. A Bounty Hunter may also cheat death, using the skill Fate's Forgiveness, buying them some time in which to finish off their Bounty target.
Bounty Hunters are often favoured for KVK and PVP. In PVE Bounty Hunters provide a mezz, and may also Feign Death in order to fool monsters into thinking the BH has died (in fact, early in the game's history, it was used as an exploit to take down large bosses with impunity), and a vigour over time buff to help them keep up the damage on group targets and bosses. They are also the best choice to loot big bosses and caches, as their Lucky Charm buff can provide a better chance at loot.
Bounty Hunter Skill Tree
---Note that Sprint was replaced with Breakneck, which is described further below---
Bounty Hunter Skills
Skill | Description | Level | Skill Credits |
---|---|---|---|
Bounty Hunter Adept | "Increases the chance to hit and defend against Bounty Hunter attacks." | 15+ | 2 |
Skill | Description | Level | Skill Credits |
---|---|---|---|
False Pretenses | "A weak, ranged attack. Spending XP on this skill increases the amount of damage done." | 15+ | 5 |
Anemia | "A poison-based melee attack. Spending XP on this skill increases both he amount of damage done and the severity of the poison." | 20+ | 2 |
Breakneck | "A self-targeted skill that increases the user's attack speed. Spending XP on this skill increases the duration." | 20+ | 2 |
Favored Blades | "Triple striking attack that requires the Bounty Hunter to be wielding two blades. Spending XP on this skill increases both the amount of damage done and the magnitude of the effect." | 20+ | 2 |
Dishearten | "A shock-based melee attack. Spending XP on this skill increases both the amount of damage done and the magnitude of the effect." | 25+ | 2 |
Feign Death | "The user of this skill falls to the ground as if dead, making one last attack as they collapse. Nearby monsters who are fooled by this trick will stop attacking the Bounty Hunter. The Bounty Hunter then goes into a catatonic state while lying on the ground; this helps them avoid the blows of enemies who were not fooled by the trickery. Spending XP on this skill increases the efficacy of this skill as well as the damage done by the “dying” attack." | 25+ | 2 |
Beguile | "A melee attack puts the target in a lulled state." | 25+ | 2 |
Paralyze | "A stunning melee attack. More effective if used from behind the target. Spending XP on this skill increases both the amount of damage done and the magnitude of the stun." | 25+ | 2 |
Bounce Back | "A self-targeted skill that increases the user's health regeneration rate. Spending XP on this skill further increases the regeneration rate." | 30+ | 3 |
Ruse | "A melee attack that taunts the target to attack the user, as well as briefly lowering the user’s natural armor level. Must be performed after an attempted use of the False Pretenses skill. Spending XP on this skill increases the amount of damage done and decreases the natural armor level of the user." | 30+ | 3 |
Puncture | "A bloodletting melee attack. Spending XP on this skill increases the amount of damage done." | 30+ | 3 |
Lucky Charm | "Increases the user's luck. One effect of this skill is now more magically delicious, while another effect is less magically delicious. (While we try to be clear in all cases, we respect the power of mystery in isolated instances-such as this one!) Spending XP on this skill further increases the luck of the target." | 35+ | 3 |
Betrayal | "A powerful melee attack. This skill now has a 20% chance of a critical hit. Can only be performed after an attempted use of the Ruse skill. Spending XP on this skill increases the amount of damage done." | 40+ | 3 |
Insidious Concoction | "Temporarily imbues the target item with a disease-based effect. Spending XP on this skill increases both the duration and the magnitude of the effect." | 40+ | 3 |
Fate's Forgiveness | "A self-targeted skill that gives the user a chance of avoiding death. While this skill is active, when the user drops below 0 health, there is a chance he or she will remain at 1 health instead. Spending XP on this skill increases both the duration and the chances of avoiding death." | 40+ | 3 |
Bounty Hunter Hero Skills
Hero Skill | Description | Level | Hero Skill Credits |
---|---|---|---|
Skill name | "Brief Description"
|
45+ | 400 |