Armor and Weapon Augmentations

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Revision as of 05:59, 11 March 2014 by imported>Sucamarto (→‎Temporary Augmentions)
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Related topics: Combat, Augmentation Gems

Overview

Weapon and Armor Augmentations allow players to permanently modify loot-generated equipment, by adding special properties or increasing stats.

Quest

Name Effect Quest
Black Skull of Xikma Adds Undead Slayer to any loot-generated melee weapon, ranged weapon, or wand. Lunnum's Return
Fetish of the Dark Idols Combine this with any loot-generated atlatl, bow, or crossbow. The Fetish of the Dark Idols will apply a Magic Absorbing property and a Melee Defense penalty to the weapon. Although the weapon can be imbued before applying a Fetish of the Dark Idols, it cannot be imbued afterwards. The weapon may have non-imbue tinkers applied either before or after application of the Fetish of the Dark Idols.
Greater Mukkir Slayer Stone Use this gem on any loot-generated weapon or caster to give it a Mukkir Slayer effect. Mukkir Aspect of Grael Quest
Lucky White Rabbit's Foot Attach this rabbit foot to a treasure-generated weapon to improve the weapon's Variance by 20%. You may only attach one rabbit foot to a weapon. Son of Pooky Quest

Purchased

Name Effect Purchased From Cost Alternate Currency
A'nekshay Slayer Stone Use this gem on any loot-generated weapon or caster to give it a A'nekshay Slayer effect. Sha-dekanma 100 A'nekshay Tokens
Gem of Spectral Force Use this gem on any loot-generated melee weapon to raise its damage by 1. This effect stacks with tinkering effects. Hurnmel the Smith 25 Ancient Mhoire Coins
Gladiator's Defense Armor Augmentation Use this gem on a piece of treasure-generated armor to increase its protection against bludgeon by 0.2. This will not stack with any other Armor Augmentations. Colosseum Coin Collector 15 Colosseum Coins
Maelstrom of Souls Gem Use this gem on any loot-generated elemental caster to increase its elemental damage by 1%. This effect stacks with tinkering effects. Hurnmel the Smith 25 Ancient Mhoire Coins
Magic Defense Weapon Augmentation Use this gem to add 0.5% more Magic Defense to a Loot Weapon or Caster. This will not stack with any other Weapon Augmentations. Hurnmel the Smith 5 Ancient Mhoire Coins
Missile Defense Weapon Augmentation Use this gem to add 0.5% more Missile Defense to a Loot Weapon. This will not stack with any other Weapon Augmentation. Hisham al-Evv 2 Small Olthoi Venom Sacs
Olthoi Shield Armor Augmentation Use this gem on a piece of treasure-generated armor to increase its protection against acid by 0.4%. This will not stack with any other Armor Augmentations. Hisham al-Evv 12 Small Olthoi Venom Sacs
Spectral Shield Armor Augmentation Use this gem on a piece of treasure-generated armor to increase its protection against cold by 0.4. This will not stack with any other Armor Augmentations. Hurnmel the Smith 25 Ancient Mhoire Coins
Spectral Skull Use this skull on any loot-generated weapon or caster to give it a Skeleton Slayer effect. Hurnmel the Smith 50 Ancient Mhoire Coins
Gauntlet Brutality Amplification Use this item on any loot-generated melee weapon to raise its damage by 1. This will not stack with other Weapon Amplifications. Gauntlet Vendors 30 Gauntlet Coins
Nature's Wrath Amplification Use this item on any loot-generated elemental caster to increase it's elemental damage by 1%. This will not stack with other Weapon Amplifications. Gauntlet Vendors 30 Gauntlet Coins
Gauntlet Defense Amplification Use this item to add 1.0% more Melee Defense to a Loot Weapon or Caster. This will not stack with other Weapon Amplifications. Gauntlet Vendors 30 Gauntlet Coins
Horizon's Edge Amplification Use this item on any loot-generated missile weapon to raise its damage by 4%. This will not stack with other Weapon Amplifications. Gauntlet Vendors 30 Gauntlet Coins

Retired

Name Effect Obtained by
Shadow Slayer (Live Event) Live event reward during Down Twisting Paths that added Shadow Slayer to any loot-generated melee weapon, ranged weapon, or wand. Live Event
Bandit Blade Hilt Affix this hilt to a loot-generated dagger or light sword to give the weapon Multi-Strike capability. Using this on an already augmented weapon will destroy the hilt. Retired during Master of Arms event. Bandit Hilt Quest

Temporary Augmentions

A number of items will augment your weapons or armor temporarily for a given period of time.

Name Effect Quest Duration
Black Page of Salt and Ash Use this page to infuse your wielded weapon with the Invocation of the Black Book, adding a 10% bonus to its Attack modifier. This spell stacks with other spells and cantrips. Water of Stasis Quest 30 min
Black Spear of Mukkir Strength Cats the followig spells Strength Other Incantation (+45), Coordination Other Incantation (+45), Focus Other Incantation (+45), Mukkir Sense (+4% Defense), Mukkir's Ferocity (+4% Attack) Mukkir Aspect of Grael Quest 2 hours
Luminous Pearl of Blood Drinking Cast Incantation of Blood Drinker (+24) on your equipped weapon. Luminance 90 min
Luminous Pearl of Defending Cast Incantation of Defender (+17%) on your equipped weapon. Luminance 90 min
Luminous Pearl of Heart Seeking Cast Incantation of Heartseeker (+20%) on your equipped weapon. Luminance 90 min
Luminous Pearl of Spirit Drinking Cast Incantation of Spirit Drinker (+8%) on your equipped magic caster. Luminance 90 min
Pearl of Blood Drinking Improves melee or missile weapon's damage by 50. Rares 15 min
Pearl of Defending Improves defensive bonus by 25%. Rares 15 min
Pearl of Heart Seeking Improves attack bonus by 25%. Rares 15 min
Pearl of Spirit Drinking Adds 15% elemental damage bonus. Rares 15 min
Pearl of Swift Killing Reduces attack speed to 0. Rares 15 min
Pearl of Impenetrability Using this gem will increase the Armor Level of all equipped armor and clothing by 1000 for 15 minutes. Rares 15 min
Rage of Grael Gem Use this gem to infuse your wielded weapon with the rage of Grael, increasing its damage value by 3 points. The effects of this spell stack with Blood Drinker. Grael's Rage 3 hours

Weapon Augmentation Stacking

Items in each column will not stack with each other. You may only put one from each column on your weapon of choice. The loot item's icon will only display the mini icon for the last token/gem item added so if you want a particular icon to display, be sure to add it last. Some augmentations do not display a mini icon, such as magic defense and missile defense augs.

A B
Lucky White Rabbit's Foot Gem of Spectral Force
Black Skull of Xikma Maelstrom of Souls Gem
Fetish of the Dark Idols Magic Defense Weapon Augmentation
Greater Mukkir Slayer Stone Missile Defense Weapon Augmentation
Spectral Skull
A'nekshay Slayer Stone

Notes

  • Armor augmentations do not stack more then once, or with each other.
  • Attuned weapons with either a Slayer (column A) or Maelstrom of Souls/Gem of Spectral Force, but not both, can be re-attuned to a new player by applying the other enhancement. For example, if you have a weapon that only has Undead Slayer applied, it will be attuned to the person that put on the Undead Slayer, if another person then adds either a Maelstrom of Souls Gem or a Gem of Spectral Force the item will become attuned to the new person. This also works in the other direction, an item with one of those damage gems can be re-attuned by applying a slayer token. Note that this does not work for any other items in Column B, applying missile or magic defense gems DOES NOT CHANGE ATTUNEMENT (only usable by person X) and since you cannot apply another item from column B its attunement becomes locked for good.
  • Hiltable weapons can not be modified by any Weapon Augmentations other than a Bandit Blade Hilt.
  • During the Spring 2014 patch the following Weapon Amplifications were added;