Healing Boost (Spell)

From Drunkapedia
Revision as of 10:01, 24 March 2015 by imported>Immortalbob (→‎Group I)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Related topics: Spells, Spell Research

 
  • Spells within a group will override spells in the same group with the same or lower difficulty.
  • Spells in different groups will stack with each other.
  • Type refers to whether a spell is player castable ( ), player castable but retired ( ), player usable but only on items ( ), only used by creatures ( ), or unknown/not in game ( This spell needs classification or is not yet available in game. ).


Group I

Type Spell Links Duration Range Mana Difficulty Description Base Components
Sigil of Growth I Item 0.000000 70 250 Increases Healing Boost Rating by 1.  
Sigil of Growth II Item 0.000000 70 250 Increases Healing Boost Rating by 2.  
Sigil of Growth III Item 0.000000 70 250 Increases Healing Boost Rating by 3.  
Sigil of Growth IV Item 0.000000 70 250 Increases Healing Boost Rating by 4.  
Sigil of Growth V Item 0.000000 70 250 Increases Healing Boost Rating by 5.  
Sigil of Growth VI Item 0.000000 70 250 Increases Healing Boost Rating by 6.  
Sigil of Growth VII Item 0.000000 70 250 Increases Healing Boost Rating by 7.  
Sigil of Growth VIII Item 0.000000 70 250 Increases Healing Boost Rating by 8.  
Sigil of Growth IX Item 0.000000 70 250 Increases Healing Boost Rating by 9.  
Sigil of Growth X Item 0.000000 70 250 Increases Healing Boost Rating by 10.  

Group II

Type Spell Links Duration Range Mana Difficulty Description Base Components
Gauntlet Healing Boost I Item 0.000000 70 250 Increases Healing Boost Rating by 1.  
Gauntlet Healing Boost II Item 0.000000 70 250 Increases Healing Boost Rating by 2.