Shadow Lore

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Related topics: Cultures, Shadow, Category:Shadow


History

The tale of the Shadows is long and still unclear in many respects. There are indications that some Shadows, particularly those of the more powerful Panumbris and Umbris types, predate the conversion of Ilservian into Bael’Zharon. Scholars believe this indicates the force that empowered the Hopeslayer has sought the conquest of Dereth for a far much longer time than is commonly known.[1]

Grael's Rebellion

The first confirmed transformation into Shadows was that of Grael and his companions. Grael was a warrior of a tribe of Ruschk in the north of the Kingdomw of Haebrous, who called themselves Mukkir.[2]In the fifth year of the reign of Braletain of Haebrous, Grael's tribe is slain and Grael is taking captive to serve as a slave in the gladiatorial pits.[3][4] As time led on, Grael gathered an army of slaves, fought their way from the pits[3] and savaged the kingdom for three days[5] Because the slaves did not have any magical capabilities, and the Haebrous forces did, the Rebellion was suppressed quickly.[5] Grael managed to flee[5][2], together with four other survivors, the brothers Farelaith, Baranaith, Hiranaith and Korogaith.[6] Grael sought the help of "Darkness" to fight the Haebrous.[5][7]

One night, Farelaith woke up, and found Grael and his brothers caught in some sort of dark magic.[6] Grael seemed to undergo his transformation willingly, and swore oaths with the "Dark that speaks".[5] Farelaith's brothers were wrapped in darkness and started screaming.[6] The three brothers now serve, turned into Shadows and having lost their name, in the Temple of Stirring Shadows.[8] Grael learned "to move within the Dark that walks and learned to devour the light" of the Empyreans.[5] According to the Falatacot, Grael is, because he is not "pure-blood", i.e. Empyrean, incapable of wielding the full power, and a flawed and imperfect vessel for the energies of the Living Darkness. Grael however, possesses something that no Empyrean does: a transcendent and transforming rage, a heart filled with the kind of pure, perfect hate which made him a perfect conduit for the powers of war and destruction and despair. He could serve as an experimental subject for the "Dark Ones". They wrapped him in thorns, in a mantle of Living Darkness and gave him life everlasting within the Darkness, and they tought him to bring True Death and how to extinguish the light of creation.[2] The "mantle" however,was not originally meant for him, slipped out of the grasp of the Nameless. He took the Gift, enslaved others as he had been enslaved, and fled from The Elder Spirits as he fled from his own slavemasters.[7] Grael, now called the Black Spear of the Kemeroi, went on to the north. The place he chose to sleep was an isle north of Vissidal Isle.[9] He fell asleep in a realm that was forbidden to the Shadow. The Black Spear is of the Shadow, but drifts outside of the domain of Shadow.[7] His presence, "dreaming songs of rage"[5], covered the island in Shadow, and the isle soon came to be called the Dark Isle. Those Falatacot who followed the Old One, N'cthail, took a chance and used ancient seals to sink the isle below the waves. It was their hope that none would ever wake Grael and that this world would be free of him forever.[9]


Third Sending of Darkness

Three thousand years ago, an Empyrean named Ilservian Palacost gave himself over in service to an ancient, nameless power of darkness and madness. He became known as Bael'Zharon, the "Slayer of Hope" in the language of Asheron's people. Ilservian's followers were changed into Shadows. The first Shadows, then, were Empyrean, corrupted by the same force of chaos that empowered Bael'Zharon. These Shadows fought a vicious war against the ancient Empyrean and nearly destroyed them. Only the actions of the Yalain Mage Council and Asheron saved the race from absorption or destruction. Three of the companions of Ilservian Palacost, Isin Dule, Ferah and Ler Rhan survive the Third Sending of Darkness, two (Omadin and Elithra of Daralet) are slain.[10][11]

Portal Year Era

Since then, the Shadows have captured and corrupted many humans into members of their ranks.[10] One of the first Isparians known to be turned into a Shadow was Hamud ibn Rafik, a member of the Shagar Zharala on Ispar and founder of the Tenebrous Edge on Dereth.[12][13][14][15]

It is known from historical records that in the last war, the Shadows similarly twisted several Gromnatross -- the adult form of Dereth's Gromnies -- into the Shadow Spires.[10]

The Fourth Sending of Darkness

Thousands of years later, after the Olthoi drove the Empyreans off of the planet,during a digging by the Gelidites, a young mage named Frisirth found a beautiful, sparkling crystal. The locals called it “Great Work”. A human expedition slaughtered the Gelidites, and destroyed their “Great Work.” So, the Isparians were unwittingly duped into freeing Bael'Zharon from his crystal prison.[11] Thus in Portal Year 11 began the Fourth Sending of Darkness. The Shadows attacked from all sides, the Hopeslayer roamed the land, and the rivers ran red. [16]

Ilservian's surviving friends became corporeal once more and raised the Thorns, using them to alter the patterns of magic in the world. Ferah, by now called Black Ferah, and Ler Rhan attacked the Isparian population and kidnapped some of them for individual trials. [11] The Shadows launched their invasion during the Thorns of the Hopeslayer patch. Their armies poured into the Direlands under the leadership of general Black Ferah. After being defeated a few times, she moved her command post into one of the Shadow Spires where she was overwhelmed after a coordinated attack of the Isparians.[17] The invasion of Ler Rhan's forces started in A'mun Desert. Unlike Ferah, he elected to directly establish his headquarters in the Spires. After he was slain there, he moved on to the plains in the Aluvian-settled regions of Dereth. Again, he was tracked and defeated. Once more he moved, into the Spire found in the Blackmire Swamp. Once more he fell. The conquered Spires held keys to the Nexus Crystal, which was defended by an army of Undead and Shadows (See als Nexus Shadow Armor Quest). [17]

Until the To Raise a Banner of Flame, the Spires moved over the landscape, but their army and their generals remained unseen.[18] The Spires of Ferah and Ler Rhan's Spires attacked Cragstone and Arwic.[11] Ler Rhan's forces invested Anadil's garrison at the Fenmalain Vestibule, but the battle ends indecisive, partly due because Isin Dule withheld his forces.[19] Before any action could be taken by the divided Shadows, the Isparians interfered again and destroyed all three of the Vault Crystals.[11] After five of the Soul Crystals were destroyed, only the Shard of the Herald kept Bael'Zharon imprisoned.[20] The destruction of the 6th and last Crystal, the Shard of the Herald, took place with help of the generals Black Ferah and Ler Rhan and their Isparian allies. The Shadows of Ler Rhan disturb the parlay of the forces of the Empyreans, the Virindi and the Shadow faction of Isin Dule, and the Senechal of Chalicmere, Lord Amarand perishes.[21][22] In the month of Frostfell, P.Y. 11, a desperate alliance formed between Asheron, the Virindi, the undead Dericost, Isin Dule, and the Isparians.[16] After the second time the Hopeslayer is defeated, the Shadows retreat.[23] Ilservian Palacost is finally weakened and his physical form destroyed, however, Ferah and Ler Rhan] are not. Isin Dule retreats to "somewhere in the lonely wastes".[11] Bael'Zharon was driven off of this plane of existence but he was not destroyed.[16]

Activities on Caul

The three generals, Ler Rhan and Black Ferah on one side, Isin Dule on the other, concentrate their activities on Caul, where Isin Dule keeps a close eye on the whereabouts of the other two. [23][24][25] To that goal, Isin Dule raises a Shadow Spire on Caul.[23]

The War of Blood and Shadow

The Shadows become active again during the The War of Blood and Shadow Story Arc.

During this arc, the disappearance of the armies of the Viamont and New Aluvia on what is now known as the Shadow Marsh occurred. Many of the forces were turned into Shadows, some willing, some unwilling [26][27]

This was caused by the release of dark powers, because both the Raven Hand and Dardante tried to summon Grael and get him under their control.[28][29][7] Also, High Archon Lucane Kraest of the Raven Hand got a vision of a presence of a being not unlike his master, the Hopeslayer. and in the hope to find an ally or a puppet to control, he destroyed the first of the crystals, hidden by the Dericost in the Nightmare Gate on Caul.[30]

Isin Dule finds out about the activities of the Raven Hand, notably High Archon Kraest, trying to summon Grael and orders his forces to interfere.[31] Some members of the Raven Hand have willingly embraced the Shadow and joined Isin Dule's cause. [23] Others, such as Archon Merille he does not trust.[23]

The summoning of Grael did not go as planned[32], and both Pontifex Maegris and Count Dardante's main assistant, Archmage Aigonne, were turned into shadows.[33] The experiments with Grael having gone awry, Grael became now Dardante's master instead of the other way around. [34]. Dardante, being corrupted by Grael, was turned into a Shadow.

When Isin Dule cannot prevent Grael from being summoned, he calls in the help of the Isparians to rise the Dark Isle.[35] and to prevent the Dark Isle from being sunk again.[36] During Toward Ancient Shores patch, he opens the way to the Dark Isle[37], the "island where Grael once slept".[38]

Preceded by invasions of the Derethian towns by Shadows during the From the Darkest Depths patch[39][40], a breach was made for Grael's main contingent near Arwic, lead by the Makkar.[41][42]

Grael was finally defeated by splitting him in three aspects by destroying the White Totem on the Halaetan Isles (Ruschk Aspect)[43], the Black Totem on Caul (Shadow Aspect)[44], and the Abyssal Totem on Dark Isle (Mukkir Aspect)[45]. Oswald brought the Ordina Rossu Morta and Whispering Blade together to fight against Grael.[46] Queen Elysa and King Varicci II decided to cooperate and slay each one of those aspects separately.[47][48]

Joining the Ranks of the Isparians

Isin Dule finds a way to remove the "taint" from those following him by studying the work of Aerbax. Asheron sends him one of his Lifestones, and the Shadow faction of Isin Dule joins the Isparian people. [49][50][51][52]

The UMBRAEN and PENUMBRAEN are a people born from the other Isparian heritages, who sought to join with the chaotic powers of the Shadow, and were then transformed into the Umbrean or Penumbraen. Those who have undergone the transformation into Umbraen or Penumbraen have forgotten and released their pasts into the winds. They are children of the Shadow, now and forever. Most Umbraen and Penumbraen come from the followers of the Shadow, Isin Dule. Isin Dule only asks that his new children embrace the chaos and potential they have been given, and use it to raise themselves to greatness. What follows is in Isin Dule's own words to his children.[51]

'Folk remember the dark times, when destruction roamed the land. They think of war... death... torment. They blame those of us who walk in the shadow, call us evil. But we are not. We were deceived by the one who ruled us. To understand us, you must first understand him. Hopeslayer, they call him. Bael'Zharon, the fallen lord. He craved power, and gave himself to chaos. His obsession nearly destroyed the world. The shadow's path runs along the sword's edge. On One side, untold strength. On the other... madness. The Hopeslayer strayed - and fell. Look on his face, and swear: I will not follow.' [51]

The Tou-Tou Invasion and the Rise of the Shadows

Rulers

There are only three Shadows known by name. Ler Rhan and Black Ferah are “generals” in the service of Bael’Zharon. They are extremely powerful entities that do not seem to fully exist in our world. Instead, they send aspects of themselves into Dereth. Isin Dule was once a fellow Shadow general, but rebelled when his master was freed in P.Y. 11. When Bael’Zharon was defeated, he exiled Dule and his forces from the ranks of the “true” Shadows. [1]


Culture

Religions and Beliefs

Customs and Traditions

Umbraen and Penumbraen tend to take names either along the lines of the other Isparian Heritage groups, or names that epitomize their newly-embraced chaotic nature. They are naming themselves anew, in celebration of what they have become, and are thus only restricted by their own creativity. Examples of female names are: Leikny Shadowsworn, Leila, Kurayami Mika, Elda du Nerezza. Examples of male names are: Uor Darkbound, Sariyah, Kurasa Fudo, Vittore di Nerezza. [53]

Real World Basis

Texts

Amorphous Lump Fleshy Lump (Isin Dule's Orders) Fleshy Lump (Shadow Note Translation) Oozing Lump Pulsing Lump Shriveled Lump Sticky Lump Throbbing Lump

Internet Articles

Factions


Items

Armor

Helm of Isin Dule Shield of Isin Dule

Weapons

Miscellaneous

Quests

Art & Images

Click image for full size version.

References

  1. 1.0 1.1 2001/10 Dark Majesty - AC:DM CD Lore/Bestiary/Derethian Bestiary
  2. 2.0 2.1 2.2 2005/09 - Under Cover of Night - Book of Xik Minru
  3. 3.0 3.1 2005/08 - Friend and Foe - Account of the Spear of Mukkir
  4. 2005/08 - Friend and Foe - The Grael Rebellion
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 2005/08 Friend and Foe - The Song of Grael
  6. 6.0 6.1 6.2 2005/12 Through Sacrifice, Strength - Our Bitter Winter
  7. 7.0 7.1 7.2 7.3 2006/04 Shining Runes and Shadowed Hands - Translated Elder Spirits Tablet
  8. 2005/12 Through Sacrifice, Strength - Shade of Farelaith#Lore & Dialog
  9. 9.0 9.1 2006/06 Toward Ancient Shores - Kiriel Shadowborn#Lore & Dialog
  10. 10.0 10.1 10.2 2010/06 Shifting Gears - Shadow (Town Network Painting)
  11. 11.0 11.1 11.2 11.3 11.4 11.5 2000/11 - Should the Stars Fall/The Child of Daralet--Leafcull to Frostfell, PY 11 / (November to December, 2000)
  12. 2000/02 Shadows of the Past - The Fallen Master of Shagar Zharala
  13. 2000/02 Shadows of the Past - Precepts of the Tenebrous Edge
  14. 2000/04 Thorns of the Hopeslayer - A Letter to Devana
  15. 2000/05 Heroes' Respite - Hamud's Last Testament
  16. 16.0 16.1 16.2 2004/04 - On Bended Knee - Pack Bael'Zharon
  17. 17.0 17.1 2000/05 Heroes' Respite General History of Dereth Vol. V
  18. 2000/08 Taste of Twilight - General History of Dereth Vol. VIII
  19. 2000/09 Twilight's Gleaming - Shadow Dispatch
  20. 2000/12 The Child of Daralet - Announcements - 2000/12 - The Child of Daralet#Letter to the Players
  21. 2001/04 A Reign of Stone - Scrawled Note (Aerbax Laboratory)
  22. 2007/10 Masked Memories - Delving into Claude's Mind#Lore & Dialog
  23. 23.0 23.1 23.2 23.3 23.4 2006/05 - The Price of Loyalty - Isin Dule's Orders
  24. 2006/01 Reprisals - Instructions (Shriveled Lump)
  25. 2006/02 A Change in Tactics - Instructions (Shadowfire Stone)
  26. 2006/03 Down Twisting Paths - Lore of the Dark Spiral
  27. 2006/03 Down Twisting Paths - Lord Marsan's Log Book
  28. 2006/04 Shining Runes and Shadowed Hands - Translated Bound Falatacot Fragment
  29. 2006/04 Shining Runes and Shadowed Hands - Announcements - 2006/04 - Shining Runes and Shadowed Hands#Rollout Article
  30. 2005/08 Friend and Foe - Journal of High Archon Kraest
  31. 2006/05 - The Price of Loyalty - Isin Dule's Instructions
  32. 2006/06 - From the Darkest Depths - Teaser
  33. 2006/06 - From the Darkest Depths - Grael's Summoning Chamber#Lore & Dialog
  34. 2006/08 - Shattering the Dark - Town Crier Rumors
  35. 2006/06 From the Darkest Depths - Soul Crystal of the Dark Isle Live Event
  36. 2006/06 From the Darkest Depths - Helm of Isin Dule Quest#Lore & Dialog
  37. 2006/07 - Toward Ancient Shores - Lanaith#Lore & Dialog
  38. 2006/07 - Toward Ancient Shores - Town Crier Rumors
  39. 2006/07 Toward Ancient Shores - Letter to the Players
  40. 2006/06 From the Darkest Depths - Grael's Shadow Lieutenant#Lore & Dialog
  41. 2006/06 From the Darkest Depths - Shadow Breach Quest#Lore & Dialog
  42. 2006/06 From the Darkest Depths - Translation of the Torn Letter
  43. 2006/08 Shattering the Dark - Totem Gateways (sub 100)#Lore & Dialog
  44. 2006/08 Shattering the Dark - Totem Gateways (100-149)#Lore & Dialog
  45. 2006/08 Shattering the Dark - Totem Gateways#Lore & Dialog
  46. 2007/09 Dark Materials - Teaser
  47. 2006/09 Come What Follows - Town Crier Rumors
  48. 2006/08 Shattering the Dark - Solclaim#Unique Globals
  49. 2010/04 - Shedding Skin - Announcements - 2010/04 - Shedding Skin#Teaser
  50. 2010/04 - Shedding Skin - Town Crier Rumors
  51. 51.0 51.1 51.2 2010/04 Shedding Skin - Character Creation/Racial Lore#Shadow
  52. 2010/06 Shifting Gears - Letter From Home (Shadow)
  53. Character Creation/Naming#Shadow