Current Versions
No Wield
This version is dropped directly by the Guardian of the Lost Light and has a 6 day pickup timer.
- Value: 9,800
- Burden: 450
- Skill: Heavy Weapons (Sword)
- Damage: 9 - 18 (15 - 30), Slashing/Piercing
- Speed: Fast (30) (0)
- Bonus to Attack Skill: +5% (15%)
- Bonus to Melee Defense: +5% (15%)
- Spells: Defender IV, Heart Seeker IV, Swift Killer III, Blood Drinker IV
- Properties: Bonded, Biting Strike
- Activation requires Sword: 150
- Spellcraft: 260.
- Mana: 588.
- Mana Cost: 1 point per 30 seconds.
- A glittering blade, shining with the power of the Light, set into a slate grey hilt. This sword has a razor-sharp edge.
250 Wield
White (Esper)
|
Red (Tenkarrdun)
|
Blue (Lethe)
|
- Value: 11,300
- Burden: 450
- Skill: Heavy Weapons (Sword)
- Damage: 16 - 32 (24 - 48), Slashing/Piercing
- Speed: Fast (30) (0)
- Bonus to Attack Skill: +8% (21%)
- Bonus to Melee Defense: +8% (21%)
- Spells: Defender V, Blood Drinker V, Swift Killer III, Coordination Self V, Heart Seeker V
- Properties: Bonded, Biting Strike
- Wield requires [Player Character]
- Wield requires base Heavy Weapons 250
- Activation requires Sword: 150
- Spellcraft: 260.
- Mana: 588.
- Mana Cost: 1 point per 30 seconds.
- The Sword of Lost Light, infused with white fire from Mount Esper.
|
|
- Value: 11,300
- Burden: 450
- Skill: Heavy Weapons (Sword)
- Damage: 16 - 32 (24 - 48), Slashing/Piercing
- Speed: Fast (30) (0)
- Bonus to Attack Skill: +8% (21%)
- Bonus to Melee Defense: +8% (21%)
- Spells: Defender V, Blood Drinker V, Swift Killer III, Sword Mastery Self V, Strength Self V, Heart Seeker V
- Properties: Bonded, Biting Strike
- Wield requires [Player Character]
- Wield requires base Heavy Weapons 250
- Activation requires Sword: 150
- Spellcraft: 260.
- Mana: 588.
- Mana Cost: 1 point per 30 seconds.
- The Sword of Lost Light, infused with blue fire from Mount Lethe.
|
300 Wield
White + Red
|
White + Blue
|
Blue + Red
|
- Value: ??
- Burden: ??
- Skill: Heavy Weapons (Sword)
|
- Value: 12,800
- Burden: 450
- Skill: Heavy Weapons (Sword)
- Damage: 21 - 42 (31 - 62), Slashing/Piercing
- Speed: Fast (30) (0)
- Bonus to Attack Skill: +11% (26%)
- Bonus to Melee Defense: +11% (26%)
- Spells: Defender VI, Blood Drinker VI, Swift Killer III, Coordination Self VI, Strength Self VI, Heart Seeker VI
- Properties: Bonded, Biting Strike
- Wield requires [Player Character]
- Wield requires base Heavy Weapons 300
- Activation requires Sword: 150
- Spellcraft: 260.
- Mana: 588.
- Mana Cost: 1 point per 30 seconds.
- The Sword of Lost Light, infused with blue fire from Mount Lethe and white fire from Mount Esper.
|
- Value: 12,800
- Burden: 450
- Skill: Heavy Weapons (Sword)
- Damage: 21 - 42 (31 - 62), Slashing/Piercing
- Speed: Fast (30) (0)
- Bonus to Attack Skill: +11% (26%)
- Bonus to Melee Defense: +11% (26%)
- Spells: Defender VI, Blood Drinker VI, Swift Killer III, Sword Mastery Self VI, Strength Self VI, Heart Seeker VI
- Properties: Bonded, Biting Strike
- Wield requires [Player Character]
- Wield requires base Heavy Weapons 300
- Activation requires Sword: 150
- Spellcraft: 260.
- Mana: 588.
- Mana Cost: 1 point per 30 seconds.
- The Sword of Lost Light, infused with blue fire from Mount Lethe and red fire from Mount Tenkarrdun.
|
325 Wield
- Value: 14,300
- Burden: 450
- Skill: Heavy Weapons (Sword)
- Damage: 30.5 - 61 , Slashing/Piercing
- Speed: Fast (30)
- Bonus to Attack Skill: +14%
- Bonus to Melee Defense: +14%
- Spells: Defender VI, Minor Heavy Weapon Aptitude, Blood Drinker VI, Swift Killer III, Coordination Self VI, Heavy Weapon Mastery Self VI, Strength Self VI, Heart Seeker VI
- Properties: Bonded, Biting Strike
- Wield requires [Player Character]
- Wield requires base Heavy Weapons 325
- Activation requires Heavy Weapons: 150
- Spellcraft: 260.
- Mana: 588.
- Mana Cost: 1 point per 30 seconds.
- The Sword of Lost Light, infused with blue, white, and red fire from the volcanoes of Lethe, Esper, and Tenkarrdun.
Notes
- During the Master of Arms event, the skill was changed from Sword to Heavy Weapons for all the Reward Swords, the spells adjusted accordingly. The base damage remains unchanged.
- The three volcanic infusions are interchangeable and for each one added the version is bumped up (for example both a red infused and a white infused sword will be 250 req).
- Stats of the 325 wield version reflect changes in Master of Arms.