Trophy System

From Drunkapedia
Revision as of 20:15, 11 August 2012 by imported>Arkalor
Jump to: navigation, search

Related topics: Trophies

The Trophy System is separate from the Loot System which generates largely random loot using profiles and loot tiers.[1]

Trophies are determined as soon as a creature spawns, with loot being generated on the creature's death.[2] This is why trophies always appear in the first slots of a creature's corpse.

Items that appear in chests can also use the trophy system in addition to creatures. The earliest example of this is with Steel Chests that spawn wall and ring spells using the trophy system, while the bolts and arc spells are handled by the treasure system.[1] A "new trophy drop method" was also tested with the introduction of Black Marrow Reliquaries which can drop a number of different items in addition to tier 6 loot.[3]

References

  1. 1.0 1.1 03/23/2004 Turbine - Treasure in Asheron's Call
  2. 2000/06/15 Turbine - Transcript of Asheron's Call Developer Chat, June 15
  3. 02/13/2005 Turbine Forums - New keys and chest.