Forum:New Monster Template Needed

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Forum:New Monster Template Needed

Hi, I suggest a new template for Creature Profiles.

  • Common Attacks
  • Melee Weakness
  • Missle Weakness (may be the same as melee)
  • Magic Weakness (elements will differ from melee/missle elements on certain monsters)
  • Drain Weakness (Does draining or martyring help or show significant decrease to monsters health?)
  • Void DoT (a good monster to Void DoT?)
  • Has Weapon and is vulnerable to Item Enchantment Debuffs? Y or N?

something like that, what do you guys think?


wish there were someway to throw salvage in there but I think that'd clutter it too much.

-Synabuns


Hi, those are good suggestions, I'll work on getting them included in a new template. And I agree that it would be nice to have some sort of salvage information availability/drop rate info available on the wiki. It's not a task amenable to doing by hand though, we'll really need to have some sort of auto data compilation via a plugin. I'll see what we can do (or perhaps go the route of selecting a subset of information based on utility rather than including everything when 90% of it isn't that important).

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I'm not sure how much of this is actually needed as an update to the Creature Template.

  • Common Attacks - We have a common attacks field. What do you feel is missing from this/how could it be better used?
  • Melee Weakness, Missle Weakness (may be the same as melee), Magic Weakness (elements will differ from melee/missile elements on certain monsters) - Again, we have a weaknesses field. I would guess that for the vast majority of creatures, the weaknesses are the same for all three forms of attack. For those that vary, in the weakness field you could enter, for example, "Fire (Melee, Missile), Slashing (Magic)." I don't see the need for three separate fields when they will be identical in most cases, and the ability to further specify is already there.
  • Drain Weakness (Does draining or martyring help or show significant decrease to monsters health?) - I'm not exactly sure what you mean by this. Do you mean the Drain Resistance/Immunity of a creature? If so, again I am not sure that this warrants an entirely new field on the template, since most creatures have no drain resistance/immunity. Since it is relatively rare, it can be placed in the notes area, like it is on Acidic Diamond Golem.
  • Void DoT (a good monster to Void DoT?) - I've not yet played a void character, so I don't know what this is all about. Could you elaborate?
  • Has Weapon and is vulnerable to Item Enchantment Debuffs? Y or N? - While a large number of creatures wield weapons/shields that we can debuff, its only actually useful to do so on a handful of high level and/or boss creatures. So again, I do not think this needs a new variable in the template, but rather an item in the notes list.


To sum up my thoughts:
While we could add every conceivable creature statistic to the Creature Template, this would create a huge area (visually) of wasted space. The only variables in Template:Creature should be those that are common enough to include on every creature page. Further granularity can be achieved by using the notes section. This does not mean that the creature template is perfect and nothing should be added to it, but rather we should think about the impact it will have on all creature pages.

--An Adventurer 02:46, 10 February 2011 (EST)