Banderling Lore
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Related topics: Cultures, Banderling, Category:Banderling
Naturally most banderlings are very weak, but ever since the early days of Dereth they have been a favorite test subject of the Virindi. Back then, the strongest natural Banderling was the Chief, but since then the line between altered and natural Banderling has been blurred.
Banderlings are the larger cousins of Drudges and Mosswarts, all of whom are distantly related to the Tumerok. They are even less intelligent than other humanoids, but make up for this with sheer brutality. They prefer to fight in small packs, using heavy weapons or their sharp claws. On average, they stand seven feet tall, though their chiefs are even larger. Forest-dwellers by nature, they can also be found in Hea Tumerok strongholds and dungeons near the Aluvian lands.[1][2][3][4]
History
On Ezheret
Banderlings originate from the world the Tumeroks call Ezheret-Hazahtu, although they only live on the body they call Ezheret. This requires some explanation. While a sun does rise and fall in the sky, Ezheret actually orbits another, larger planet called Hazahtu. Hazahtu, or “The Blind Eye,” is an enormous, cloud-shrouded grey-blue orb. Ezheret is hot, humid, and prone to extended periods of foul weather. Gales and hurricanes are frequent, perhaps due to the unusual sparseness of dry land.[5] Three of these species appear to have better than animal intelligence, capable of crafting rudimentary tools and sustaining a limited form of speech.[6]
The Banderlings share Ezheret with the Tumeroks, as well as the Drudges and Mosswarts.[5] [6]
On Dereth
Another result of Aerbax Prodigal experiments was the creation of Harraag, the Prodigal Banderling.[7][8] Harraag was kidnapped from the Hidden Cavern.[9] Though it seemed the altered Banderling adapted well, the Banderling themselves were highly resistant to following any being perceived as different from or from outside their species, and this included Harraag. The Banderlings gathered large numbers to drive it off, and Harraag retreated to a physical cave, and, surprisingly, "ripped a hole into Portalspace*" in which to escape. Because of its unanticipated abilities, Aerbax did not perceive this experiment as a total failure, but decided to leave Harraag for now. [8][10]
Culture
Rulers
The banderlings know chiefs as well as Champions. One of the Chiefs known by name is Dnaraag.[2][11] Succession takes place by challenging a former leader.[2]
Religions and Beliefs
Banderlings burn their dead to send their soul to the Sun.[2] They believe in (unnamed) gods.[2]
Customs and Traditions
Banderlings are hunters, who prefer to live in ruins. They hunt Aurochs and Mites and use their hides. They know how to work stone. [2]
Banderlings also enslaved Drudges, who behold a grudge against them because of this.[12]
They are literate, but not able to express themselves as good as the other creatures from Ezheret.[10][13]
Real World Basis
Texts
Internet Articles
Factions
Items
Quests
Art & Images
Click image for full size version.
References
- ↑ 2001/11 Dark Majesty - Bestiary: Banderlings
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 1999/11 Release - Banderlings: Guardian Chief
- ↑ 1999/11 Release - Asheron's Call Manual p. 57 - Banderlings
- ↑ 2010/06 Shifting Gears - Banderling (Town Network Painting)
- ↑ 5.0 5.1 5.2 2001/11 Dark Majesty - Bestiary: Tumeroks
- ↑ 6.0 6.1 2003/05 Discoveries - Theories of Ezheret
- ↑ 2007/04 Strange Sightings - Aerbax's Prodigal Banderling
- ↑ 8.0 8.1 2007/05 Prodigal Sons - Observations: Harraag
- ↑ 2007/03 Ancient Enemies - Missing Persons Investigation
- ↑ 10.0 10.1 2007/04 Strange Sightings - Aerbax's Prodigal Banderling#Lore & Dialog
- ↑ 2003/11 Visions in the Darkness - Harraag, Banderling Champion#Lore & Dialog
- ↑ 2003/11 Visions in the Darkness - Scrum, Drudge Seraph Mystic#Lore&Dialog
- ↑ Banderling Utterances