Housing
Introduced in the Dark Majesty expansion, housing is used to store items in chests, display items and trophies on hooks, and in the case of Villas and Mansions, also give a place for Allegiances to congregate at.
Note: You must have played the game for at least 15 days before you can purchase a house.
Settlements
Main article: Housing Settlements
Akin to neighborhoods, housing settlements are where most housing is located. With the exception of Mansions, which are never found as part of a settlement, there are also a number of unique non-settlement cottages and villas.
Housing settlements can be quickly reached via settlement portal hubs found near each of Dereth's major Towns.
Summary of Housing Types
Apartments
Main article: Apartments
- Also known as Residential Quarters.
- Are found in various housing dungeons.
- Contain 3 hooks: 2 wall hooks and 1 floor hook.
- Contain a storage chest for keeping your items safe.
- Require the purchaser be level 20+ to purchase.
- Require 100,000 pyreals and 1 Writ of Refuge for purchase.
- Upkeep is 10,000 pyreals per 3 months.
- Do not work with Allegiance Recall Commands when owned by a Monarch.
Cottages
Main article: Cottages
- Come in 3 unique styles.
- Contain 50 hooks for your items (25 can be used simultaneously).
- Contain a storage chest for keeping your items safe.
- Require the purchaser be level 20+ to purchase.
- Require 300,000 pyreals, 1 Writ of Refuge and 1 trophy item for initial purchase.
- Upkeep is 30,000 pyreals per month.
- Do not work with Allegiance Recall Commands when owned by a Monarch.
Villas
Main article: Villas
- Come in 2 unique styles.
- Contain 70 hooks for your items (50 can be used simultaneously).
- Contain 2 storage chests for keeping your items safe.
- Require the purchaser to be level 35+ to purchase.
- Require 2,000,000 pyreals, 5 Writs of Refuge and 1 trophy item for initial purchase.
- Upkeep is 2 Writs of Refuge and 100,000 pyreals per month.
- Can be recalled to with Allegiance Recall Commands when owned by a Monarch.
Mansions
Main article: Mansions
- Have one immense and awe-inspiring style.
- Contain 100 hooks (All 100 can be used simultaneously).
- Contain 5 storage chests for keeping your items safe.
- Require the purchaser to be at least level 50 and a Rank 6 monarch!!
- Require 10,000,000 pyreals, 20 Writs of Refuge and various other trophy items to purchase.
- Upkeep is 10 Writs of Refuge and 1,000,000 pyreals per month.
- Can be recalled to with Allegiance Recall Commands when owned by a Monarch.
Purchasing a House
Each house in Asheron's Call has a purchase price that is made up of Pyreals, Trophies and one or more Writs of Refuge. In addition, each house also requires upkeep on a monthly basis (with the exception of Residential Quarters, which require upkeep every 3 months).
Writs of Refuge
A new form of currency was introduced to Asheron's Call for the purpose of purchasing and maintaining houses. The Writ of Refuge is an item granted by members of the Zaikhal Arcanum for performing certain tasks or retrieving and returning certain trophy items to them. These tasks are geared roughly toward the level of the purchaser of the home at each level.
Arcanum Agents can be found in most cities and towns. Stop in and talk to one and he or she will tell you what items can be traded for writs. It is also possible to obtain writs through certain quests.
The Covenant Crystal
Covenant Crystals appear wherever there is a home. It is used to purchase and pay maintenance on the home. They link the character to the home and display the name of the homeowner once the dwelling has been purchased.
The covenant crystal accepts either pyreals or exact trade notes. For example, if purchasing a Villa you can use 2,000,000 pyreals or 8 MMD Notes.
After purchase of a dwelling, the first period's rent/maintenance is due, which is also paid at the covenant crystal. The next due date can be found on the Housing tab of the Map panel.
Decorations
Main article: Housing Decorations
Many items in Asheron's Call are specifically used for decorating your home. These items can be placed or "hooked" on House Hooks. Housing decorations are sold by Furniture Sellers and many quest rewards are also housing items.
- Spellcasting Devices
Many decorations are items known as spellcasting devices that can be hooked and then used to receive buffs or Cantrips. These items can only be obtained through certain quests.
- Using House Hooks as Storage
Many types of loot items are also hookable enabling players to use the hooks as extra storage in addition to chests.
See also
Lore
The following message was broadcast on October 29 2001 signalling that houses were now purchasable.
You hear the clarion call of horns loud in the distance. The music rises and ebbs and then a susurration of voice magically tickles your ear. "Harken, Isparian. The Agents of the Arcanum stand ready. Ancient evil stalks the land in guises long thought dead. We require your assistance to combat these monstrosities. Whether the evil be a missionary, a knight, or an inquistitor, the end should be the same. Swift and sure. They strike in the forests and in the deserts. They strike in the Dires north and south and in the Obsidian Plains. Find them and destroy them."
Update History
- First wave of player housing added to the landscape ready for the expansion.
- Housing now purchasable.
- Settlement portals added to various major cities around Dereth for quickly reaching Housing Settlements.
- Quest added to gain a token that can be exchanged for a Writ of Refuge (once-per-character) or access to a furniture shop.
- Apartments introduced to meet the high demand for housing.
- All characters on the account owning a house now have access to the house UI panel and the maintenance status. In addition, all characters on the account will now receive the pink warning message if maintenance has not been paid.
- 30 day timer on the purchase of housing (not apartments) added to prevent the constant buying and selling of properties.
- All characters on the account of a character who owns a house can now use all house management commands (except @abandon and allegiance permissions) and place items on House Hooks.