Master of Design

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November, 2011 - Announcements Page

Turbine Announcements

Teaser Images

Click image for full size version.

Teaser

Rollout

No rollout article this month.

Release Notes

Discoveries

Patch Size: 901k (Client: 4,624k)

Town Crier Rumors

Free Rumors:

Town Crier tells you, "There is a man up near the Frozen Valley who has been searching for his brother. If you're looking for adventure you may want to head there."
Town Crier tells you, "Good news! The tailors have figured out how to remove the looks from all of the special armors in Dereth."
Town Crier tells you, "I hear there are even new reduction options on the larger armor pieces."
Town Crier tells you, "I've heard rumors about a new augmentation that is available from Bandit Castle. I wonder what it could be."
Town Crier tells you, "I've noticed a few new helpful people around certain towns. Always nice to see new faces."

Pyreal Rumors:

Town Crier tells you, "Have you heard the excellent news? Leather and Sandstone can now be applied to all weapons and armor. The uninscription stone should work on all of those items as well."
Town Crier tells you, "Sir Daeglan, by Neftet, is searching for information on Geraine. Any brave adventurers should report to him, I ams sure they will be rewarded greatly."
Town Crier tells you, "With the new tailoring and reduction options some of the armor pieces seem to have changed the parts of the body they cover."
Town Crier tells you, "Seems like we'll be seeing a lot of new outfits running around these towns soon."
Town Crier tells you, "There is a new Empyrean who uses his abilities to allow the adjustment of ones natural attributes."


Ulgrim Rumors

Free Rumors:

Ulgrim the Unpleasant tells you, "Hey I hear the disco is open again. I remember the first year that place opened, I partied all night long."
Ulgrim the Unpleasant tells you, "You've haven't partied until you've partied with me. You can start by getting me a stout."
Ulgrim the Unpleasant tells you, "It's about time those town criers stopped dressing up like fools. You'd think they would take their simple job more seriously."
Ulgrim the Unpleasant tells you, "You'd think those people running the Town Network would at least change the Tou-Tou sign."
Ulgrim the Unpleasant tells you, "Maybe they just like seeing the look on people's faces as they step through the portal."

Stout Rumors:

Ulgrim the Unpleasant tells you, "More problems up in the Frozen Valley. What can you say about some that wanders into caves he knows he shouldn't be in?"
Ulgrim the Unpleasant tells you, "If you head up there make sure to drink some stout first. That's what I do, it keeps you warm."
Ulgrim the Unpleasant tells you, "And those wights aren't so hideous when you're drunk, know what I mean?"
Ulgrim the Unpleasant tells you, "So the tailors have added some more options with those kits they sell."
Ulgrim the Unpleasant tells you, "Remember back when a man was judged by how well he performed in combat, not by how his shoes matched his helm."
Ulgrim the Unpleasant tells you, "Times like this lead me to drinking..."
Ulgrim the Unpleasant tells you, "Some fool in Neftet is looking for information on Geraine. Nothing like being months behind what is going on."
Ulgrim the Unpleasant tells you, "He asked me for the information, and I do have it all, but he didn't even offer me a stout first."
Ulgrim the Unpleasant tells you, "That's a hint."

New UI and Game Changes

  • Tailoring
    • Quest items can be tailored upon themselves, loot generated items onto quest items and vice versa, as long as the covered slots are the same
    • Quest items CANNOT be reduced
    • Covenant Armor and Olthoi Armor can be tailored up on the other armor types and vice versa
    • You can now tailor the appearance of single slot armor on to reduced armor. Vice Versa does not apply.
    • Society Armor can not be tailored upon
    • Society Cloak appliers have been added to the Society Quartermasters.
    • Society Breastplate Cloth and Robe remover/restorers have been added to Society Quartermasters.
    • Leather and Sandstone should now be usable on all quest armor and clothing.

New Quests

Updated Quests

Ansar El-Kerdany tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
Ansar El-Kerdany tells you, "We have decided that the Sword of Bellenesse should be retrieved from the cave in which it now rots."
Ansar El-Kerdany tells you, "Collect that sword and I shall reward you. As for who you return the sword to, we of the Explorer Society do not choose sides."
Esmond Fielding tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
Esmond Fielding tells you, "This month we have decided that Royal Guard Adrana needs help with uncovering the source of the disturbances near town."
Esmond Fielding tells you, "Travel to Yanshi and aid her in this matter. Return to me after you have completed her request and I shall reward you."
Niccolo De Luca tells you, "Greetings Adventurer! The Explorer Society has decided it would help direct attention to citizens in need of help."
Niccolo De Luca tells you, "This month we have decided that the Shroud Cabal have been getting out of hand."
Niccolo De Luca tells you, "Seek access through the Southern Resonance Crystal and retrieve the Ley Leech's Medallion. Return to me when this is done and I shall reward you."

New NPCs

Updated NPCs

Asheron tells you, "Bael'zharon will not stop trying to destroy these lands."
Asheron tells you, "We will have to remain vigilant and strong."
Asheron tells you, "As long as we have powerful forces on our side, Dereth shall remain safe."
  • Some NPCs, such as the NPCs at the Encampment near Neftet started wearing cloaks, for example with the Strathelar Emblem.

New Locations

Updated Locations


New Items

Contract for Braid Mansion Contract for Nen Ai's Pet Drudge Contract for The Beacon Contract for The Missing Necklace Contract for Sea Temple Catacombs Contract for Under Cove Crypt Contract for Holtburg Redoubt Contract for Drudge Hideout Contract for Facility Hub Contract for Yanshi Tunnels Contract for Aerbax's Prodigal Tusker Contract for Killtask: Gurog Minions Contract for Killtask: Gurog Soldiers Contract for Killtask: Gurog Henchmen

File:Large Tome Icon.png Large Tome Book 1: The Apostates Book 2: The Gurogs and the beginnings of the Plan Book 3: The Time Ritual and the Sand Kings Book 4: Further Manipulations of Time Strathelar Royal Cloak

Note from Wardley Door Key (Frozen Wight Lair 1) Door Key (Frozen Wight Lair 2) Door Key (Frozen Wight Lair 3) Door Key (Frozen Wight Lair 4) Door Key (Frozen Wight Lair 5) Door Key (Frozen Wight Lair 6) Wardley's Boots Wardley's Shirt Wardley's Necklace

12th Anniversary Night Club Ticket Night Club Shirt (2011)

Jack of All Trades

Armor Middle Reduction Tool Armor Lower Reduction Tool Armor Main Reduction Tool Society Breastplate Restorer Society Breastplate Cloth Remover Eldrytch Web Cloak Celestial Hand Cloak Radiant Blood Cloak House Mhoire Cloak Creeping Blight Cloak Hood Tailored Lyceum Hood Tailored

Hood Lyceum Hood

Updated Items

Retired Items

A Banderling Ruin An Alliance of Merchants Armed Forces Brochure Banderling Camp Directions Directions to Hunter's Leap Directions to the Drudge Hideout Directions to the Hedged Platform Directions to the Holtburg Redoubt Directions to the Pillars of the Inner Sea Directions to the Red Rat Lair Directions to the al-Luq House Drudge Camp Directions Dungeon Fern (Text) Edelbar Directions Flightless Death Glenden Wood Portal (Text) Golem Mound Hilltop (Text) Holtburg Dungeon Directions Holtburg Portal Directions North and East Yaraq Outposts Shoushi Portal Directions Strange Mountain Echoes The Beacon (Text) The Fiun Healing Machine The Rat Nest The Viamontian Conflict Traveler's Rumor Tumerok Camp Undead Encampment Yaraq Portal Directions Yaraq Tunnels Directions


New Spells


New Titles

No new titles this month.


Portal.dat

Portal.dat (Ingame Icons)

File:Portaldat Spacer.png File:Portaldat Spacer.png File:Lyceum Hood Green Icon.png File:Portaldat Spacer.png File:Lyceum Hood Blue Icon.png File:Portaldat Spacer.png File:Lyceum Hood Purple Icon.png File:Portaldat Spacer.png File:Lyceum Hood Yellow Icon.png
File:Portaldat Spacer.png 28D0 File:Portaldat Spacer.png 70E5 File:Portaldat Spacer.png 70E6 File:Portaldat Spacer.png 70E7 File:Portaldat Spacer.png 70E8
File:Portaldat Spacer.png File:Lyceum Hood Purple Icon.png File:Portaldat Spacer.png File:Lyceum Hood Yellow Icon.png
File:Portaldat Spacer.png 70E7 File:Portaldat Spacer.png 70E8

New Creatures

Undead


Images

Click image for full size.


Known Issues

  • Particle effects are removed when tailoring a shield that has them. This will be a permanent "bug". Addressed by Sev: One limitation of our item art system is that you'll have to relog to get particle effects to show up on the new shield. - Severlin
  • Old style mattekar coat cannot be tailored.
  • No Augmentation Trainers (NPCs) appear to accept the new Jack of All Trades augmentation gem for swapping.
  • The Dyeable property is currently being lost during the tailoring of some pieces of armor, this is a confirmed bug that will be fixed in the December patch.
  • The material of an item will not show up in ingame messages (giving a Steel Ring for example or applying salvage) (see also this thread on the Turbine Boards:
(Player) gives you Ring.
You give (Player) Ring.
(Player) successfully applies the Salvage (100) (workmanship 5.10) to the Electric Crossbow.
  • Note: this also caused troubles with some third party programs, for example Tinkering & Salvaging Bots. Tradebots function, if the "customer" leaves out the material when checking for stuff. Buff bots do not seem to be affected.
  • This is probably going to be fixed in the December patch.
  • Unknown if it's a bug or intended: Tailoring quest items onto loot-generated items can result in some strange item names, such as "Bronze Coral Shield"
  • Focusing Stone and Overlord's Sword cannot be Leathered.
  • Diamond Shield
    • Old shields now look like Niffis Shell (Shield) when wielded, still look correct when hooked.
    • Newly picked up shields look correct.
  • Superior Shields revert back to their original color when tailored upon another shield, the icon however, still represents the dyed shield. After this, the ID panel still shows it would be dyeable, however, it is not.
  • Colosseum Master's Robes can be tailored upon other robes and dresses with the same coverage. However, though the result should be dyeable according to the ID-panel, you cannot apply any dye on it anymore.

Typos

You hand over all of your Wardley's Bootss<sic>.

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