User:An Adventurer/Guides/Leveling Guide/50+

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 < 40+ An Adventurer's Leveling Guide
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Tips

  • At level 50+, any character may fellow together and get the full experience bonus. Prior to 50 there is a +/- 5 levels of the fellowship leader rule, and if any members of the fellowship are outside of that range, the experience bonus becomes unbalanced (in favor of the higher levels).
  • Higher damage per hit becomes more important at this point. For most characters, this means acquiring weapons imbued with the Rending special property. Alternatives/additions to rending weapons include: Life Magic for vulnerabilities and imperil, Alchemical Throwing Phials for vulnerabilities and imperil, and Gearcrafted Lenses for imperil.


Contract Quests

Contract quests are next in the series of Turbine's guided advancement route. Contracts are available from a number of vendors, but 4 vendors in particular, the Contract Brokers in Holtburg, Sanamar, Shoushi, and Yaraq sell contracts that count towards a special task, the Contract for 50-100 Contracts. Each contract sold by these vendors counts towards this special task. You may collect bonus experience rewards for every 5 contracts you complete. To collect these rewards simply speak to the broker's partner.

Southern Shroud Cabal (Contract for Southern Shroud Cabal)
Reward: 5,000,000xp (100% up to level 51)
This is a very easy quest. The only difficult part may be tracking down a random spawn of shroud cabal foragers.


Enrico's Betrayal (Contract for Enrico's Betrayal)
Reward: 15,000,000xp (fixed)
This quest is fairly easy, as you just need to visit 3 dungeons and collect 3 notes. If you have weak armor and low melee defense, be prepared for some possible high melee damage. I recommend running this quest along with the Eviscerator pincer since one of the notes is in that dungeon. Note that the Small Hive is a randomly appearing dungeon, so it may take some time to find an entrance.


Mukkir Orb: Alizari's Encoded Notes (Contract for Faces of the Mukkir (Low))
Reward: ??xp (133% up to level ??)
This can be a difficult quest for an ill-equipped adventurer. Eaters and Viamontian Knights can deal high melee damage. Note: All 4 versions of the mukkir orb quest share a single timer. If you run this version, you will not be able to complete any of the other tiers for 13 days.


Quests

Olthoi Pincers: Eviscerator
Reward: 5,000,000xp (fixed)


Tusker Tusks: Armored
Reward: 3,500,000xp (fixed)


Caulnalain Vestibule Quest
Reward: 5,000,000xp (fixed)
Although its not the most rewarding quest for the time required, its a fun quest with an interesting location and nice lore. The shield is also handy if you want a bit more health and stamina. Tip: you can obtain the keys from mind stakes gambling.


Fort Tethana Tug of War
Reward: 5,300,000xp (fixed)
This is a fun quest and easy to solo. The most difficult is fighting at the Viamontian camp. It can be completely fairly quickly, making the exp worth the effort.


Plateau Village Transit
Reward: 6,688,496xp (see quest for details)
This is a fun quest with interesting locations to visit. The reward is decent, though the quest can be difficult and time consuming.


Eastham Sewer Quest
Reward: 8,800,000xp (fixed)
This quest requires lockpick, and if you have the skill, I highly recommend this quest. The exp is great at level 50, the quest can easily be solo'd in 5-10 minutes, and the shield, with a weapon mastery buff for every melee skill, can be pretty handy too.


Tumerok Vanguard Outposts
Reward: 10,000,000xp (fixed)
This is actually two quests, the north and south vanguard outposts, each with a reward of 5 mil. The tumeroks may be a bit difficult, but if you can complete one it is well worth your time to complete the other.

Outdoor Hunting

Check the Dereth Spawn Distribution, Marae Spawn Distribution, and Halaetan Spawn Distribution maps for an area appropriate for your level.

Crystalline Crag
The Crystalline Crag is a 50+ hunting and questing area in the Direlands. It is populated with elemental Wisps that frequently cast elemental war magic spells. It may be a bit difficult right at 50 depending on character and equipment. All characters are suggested to get minor wards for Acid, Fire, Frost, and Lightning. Melees will also benefit from a Sanguinary Aegis. The best damage types to use on the wisps are slashing, piercing, and bludgeoning.


Direlands/Stonehold Region
At level 50-60 some characters can start to handle the 60-80 blue areas on the Dereth Spawn Distribution map - the eastern Direlands and the Stonehold region. There are many tasks one can complete in these areas, like the Dire Champions, the Plate Armoredillo Kill Task, Elemental Kill Task, and Aun Golem Hunters' Magma Golem Exarch Hunt.


Linvak Mountain Range
The Linvak Mountains are a good place to for outdoor hunting. While there you can work on the Banished Creatures and Rare Game kill tasks, given out by Belinda du Loc of Stonehold. Rare game in the Linvak Mountains are Tundra Mattekars, Lugian Warlords, Sentient Fragments, and Swamp Kings in the watery areas like lake Kara and Adjamaer (Dreadful Ursuin are present, but do not count towards the task). While in the mountians, you can fight Tanada Hunting Parties and look for Southern Shroud Cabal foragers. Blighted Dire Ursuins are a common sight, and you can collect Blighted Mana Crystals from them for the Tainted Ley Line Nodes. There are many Golems for Mote hunting, and plenty of Shadows and Fragments if you are looking for Shadow Armor. Argenory, Lapyan, and Minalim dye plants are common.

Dungeon Hunting