Turbine Games Q&A/Character/Q-23
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Original Link (now dead) - http://www.turbinegames.com/qa/view_questions.html?id=5310
Player clothing
Asked: | 2001.01.05 |
Name: | ahkran99 |
Question Title: | Player clothing |
Category: | Character |
Question: | Are there any plans to add long, billowing cloaks to a characters appearance (it could be used on the necklace slot to save coding headaches)? I am drawn to the image of the mighty warrior or mage standing at the edge of a precipice, overlooking a beautiful landscape (of which there are many in AC, great work!)long cloak billowing in the breeze...I am curious as to why this icon of RPG gaming has been left out? |
Answered: | 2001.01.08 |
Name: | Jason Booth |
Answer: | It's basically because there's no mesh deformation in the AC engine - you'll notice that every object is composed of objects which move, but never bend. A flowing cloak doesn't look so flowing if it's as stiff as a board. |