Announcements - 2011/11 - Master of Design
Master of Design 2011 - Master of Design
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1 she Told You.jpg
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2 Im a Tummy Im a Tummy.jpg
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3 Hi Im A Gurog.jpg
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4 This Place About Ta Bloooowowow.jpg
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5 TouTou Destroyed.jpg
Original Link - http://ac.turbine.com/index.php?option=com_content&view=article&id=680-master-of-design&catid=85-2011&Itemid=68
Master of Design
The log popped as the sap boiled in the flames. Wardley watched the few tiny embers float up into the night sky and fade away. It was cold enough out here during the day, but at night one would freeze quickly without a fire.
It was worth the numb fingers and aching joints. Wardley was sure there was something going on in these frozen hills. Others told him it was just his imagination. He wondered; how could people who had witnessed the emergence of a new creature still refuse to believe that something was amiss. Maybe they simply didn't want to think about it; maybe it was the only way they could go on.
Another Wight, that was the fourth one Wardley had seen come into view in the distance only to disappear back into the recess of the mountain. That was certainly beyond the realm of coincidence at this point. The question was; is it worth leaving the safety of the fire to investigate tonight or better to wait until the morning?
It didn't take long for the curiosity to get the better of him. Leaving the fire burning and all of his belongings behind, Wardley grabbed his mace and rushed out into the darkness. It was tough to see where the Wights had gone, but gradually his eyes adapted to the night. He stopped at where he had last seen the undead stumble away. Kneeling down he was able to barely make out the lines of tracks in the crusty snow. As he followed the tracks carefully, Wardley found himself facing into the dark opening of a cave.
Wardley hugged the wall as he slid down into the cave. He swore it got colder with every inch down. Finally some light made its way into the tunnel ahead of him. Getting closer to the opening, he started to see different ice structures filling the large cavern. Looking up, Wardley's jaw fell open. It was as if the mountain was hollow. As far as he could see there was no ceiling.
Exploring the room led him to another tunnel leading further into the rock. Rooms were carved out along the way. The Wights were building within the mountain, Wardley wasn't sure why. He made his way through the tunnels, rooms and doors until he reach a wobbly rope bridge. It reached out across the icy expanse he had entered through. The bridge creaked and swayed as he stepped out onto it giving a rather unsettling feeling with the razor sharp ice that loomed below.
He ducked into a room connected to the bridge as fast as he could. He sighed with relief that he hadn't plummeted to his death before noticing a picture lit with blue flames on the wall ahead. A ring of candles lay on the floor in front of it. A place of worship? Who was that man in the blue robe and why did the Wights honor him so?
Rollout Article
No rollout article this month.
Release Notes
Original Link - http://ac.turbine.com/index.php?option=com_content&view=article&id=664-september-2011-release-notes&catid=85-2011&Itemid=68
October 2011 Release Notes
Greetings and welcome to the November 2011 Release Notes!
This month we have celebrated the 12th Anniversary of Asheron's Call! Everyone on the team is extremely proud of what has been accomplished thus far, and we are all looking forward to what the future holds. In the meantime, let's see what this months update has in store!
- Monthly Kill tasks updated
- New Quest of the Month quests
- Southern Shroud Cabal
- Yanshi Tunnels (AKA Shield of Yanshi)
- Sword of Bellenesse
- 5 Contracts have been added
- Gurog Henchmen
- Gurog Minion
- Gurog Soldier
- Yanshi Tunnels (AKA Shield of Yanshi)
- Aerbax's Prodigal Tusker
- New playable Race: Aun Tumerok! That’s right, the Tumerok’s are finally here! Make sure you check out the facelift our friends have received thanks to the hard work of the team.
- It is that time of year again. The time when players will start finding seasonal surprises on loot drops.
- Gravestones/Harvest Reavers have started to appear again
- At long last, the Casinos of Dereth have gotten an upgrade! Please check out [this post] on the forums for important information about the upcoming changes.
- All dolls will now have a decay time and not stay on the landscape indefinitely.
- The number of Society Portal gem players are allowed to stack has been increased to twenty five
- The Cooldown timer on portal gems has been reduced to 15 seconds.
- Medicated Rare kits no longer drop on death and have had the number of uses increased
- Fixed some broken leather palettes for helms & boots that appeared completely black
- There is a new Derethian Combat Arena portal that dispels all rare spells on use.
- We have made some changes to the character creation section and the character selection screen.
- Robes are now in loot! With Kung-Fu grip!
- Cloaks! You heard us right; cloaks have been added to the game! And they have some great additional spells for people to equip. Check out more info on [Cloaks!] Please also note that all existing characters will log in with Show Cloak option toggled off, and will need to toggle this on to see the cloaks on them.
- A new Gurog creature costume has been added to the game, just in time for the fall season.
- Undergarments are now tailorable (has to be of same coverage)
- Allegiance titles for Tumeroks have been added. Empyrean and Shadow titles have been revised.
- The Sir Bellas contract should be working properly again.
Developer Comments
No Developer Comments this Month.