Armor (Spell)

From Drunkapedia
Revision as of 14:16, 15 November 2008 by imported>An Adventurer
Jump to: navigation, search

Armor spells increase the natural armor of the caster or target. Armor Self VII is named Executor's Blessing. Armor Other VII is named Executor's Boon.

Spell Stacking

Spell Effect Duration
Armor I +20 30 minutes
Armor II +50 30 minutes
Armor III
Force Armor
+75 30 minutes
Armor IV +100 30 minutes
Armor V +150 30 minutes
Armor VI +200 45 minutes
Armor VII +225 60 minutes
Armor VIII -- --
Frozen Armor +260 N/A

Spell Components

Armor Self - "Helkas Quasith" - Increases the caster's natural armor.
Level Foci Formulae Standard Formulae Mana Cost Range Learnable
I 15 yes
II 30 yes
III File:Personal Taper Icon.png 40 yes
IV File:Personal Taper Icon.png 50 yes
V File:Personal Taper Icon.png File:Personal Taper Icon.png 60 yes
VI File:Personal Taper Icon.png File:Personal Taper Icon.png 70 yes
VII File:Personal Taper Icon.png File:Personal Taper Icon.png 70 yes
VIII File:Unknown Taper Icon.png File:Personal Taper Icon.png File:Personal Taper Icon.png
Armor Other - "Helkas Quasith" - Increases the target's natural armor.
Level Foci Formulae Standard Formulae Mana Cost Range Learnable
I 15 yes
II 30 yes
III File:Personal Taper Icon.png 40 yes
IV File:Personal Taper Icon.png 50 yes
V File:Personal Taper Icon.png File:Personal Taper Icon.png 60 yes
VI File:Personal Taper Icon.png File:Personal Taper Icon.png 70 yes
VII File:Personal Taper Icon.png File:Personal Taper Icon.png 70 yes
VIII File:Unknown Taper Icon.png File:Personal Taper Icon.png File:Personal Taper Icon.png