Crystal

From Drunkapedia
Revision as of 11:00, 26 April 2008 by imported>Tlosk (→‎Stats)
Jump to: navigation, search

See also Category:Crystal.

AC:DM Bestiary Description

The trap used by the Empyrean to contain Bael’Zharon took the form of a spinning array of six crystals. In the act of containing him, this array was fractured into its component pieces. These “Soul Crystals” were sealed away, later to be encountered by human adventurers in the form of the Great Work of Frore; the Nexus Crystal; the Fenmalain, Shendolain, and Caulnalain Crystals; and the Shard of the Herald found under the Ithaenc Cathedral.

As the Soul Crystals were destroyed, Isparians encountered increasing numbers of Crystal Fragments wandering the face of Dereth. It would seem that the magic used to create the Soul Crystals was powerful enough to survive their shattering. These Fragments continue to wander the world, and judging by their persistent appearances, are somehow self-replicating.

Fragments are multi-faceted, humming crystals that levitate above the ground. Although they are encountered sporadically, these relics of potent magic force should never be regarded lightly. Fragment material is a powerful resource once one is subdued -- a vital component of Isparian Shadowhunter Armor.

Stats

Name Lvl XP Heath Stam Mana Loot Tier Trophies
Broken Fragment 18 1500 30 140 300 ?? Cracked Shard
Crystal Moiety 120 60000 350 500 800 ?? ??
Crystal Shard 100 37000 215 490 780 ?? Armor Inserts
Crystal Spur 61 ?? ?? ?? ?? ?? ??
Dazzling Crystal 165 0 5001 1 500 0 Dazzling Shard
Dual Fragment 79 8000 110 440 720 ?? Small Shard
Fragment 35 4000 65 190 450 2 Tiny Shard
Obsidian Sentient Fragment 161 490000 15000 5000 15000 ?? ??
Radiant Crystal 165 ??? 5001 1 500 0 Radiant Shard
Sentient Fragment 85 28000 180 460 840 ?? Small Shard, Crystal Sword
Sparkling Dual Fragment 90 26000 380 400 400 4 ??