Damage over Time
Damage over Time (DoT).
This information was originally posted by Erudine on the VN boards.
Since I haven't seen this done yet, I decided to take the new maxes of melee and missile weapons and stick em in the DOT formula. Results first, then info on how to compute. This assumes max damage weapon for the type considered, tinkered optimallym and an AR or Resistance Rending imbue.
Damage over time:
Class | 400/360 | 370/335 | 350/315 | 325/290 |
---|---|---|---|---|
sword | 11659 | 10509 | 9281 | 8135 |
bow(P) | 11208 | 9966 | 8627 | 7385 |
axe | 10364 | 9406 | 8376 | 7649 |
atlatl(P) | 10329 | 9184 | 7951 | 6806 |
bow | 10183 | 9014 | 7764 | 6607 |
mace | 10092 | 9148 | 8390 | 7662 |
spiked | 9950 | 9012 | 8261 | 7540 |
hammer | 9933 | 8997 | 7990 | 7285 |
xbow(P) | 9668 | 8614 | 7474 | 6415 |
spear | 9433 | 8512 | 7535 | 6618 |
atlatl | 9385 | 8308 | 7155 | 6089 |
ua | 9314 | 8162 | 7425 | 6414 |
naginata | 9290 | 8376 | 7407 | 6497 |
xbow | 8710 | 7728 | 6674 | 5697 |
staff | 7821 | 7244 | 6341 | 5735 |
dagger | 7708 | 7135 | 6236 | 5636 |
We list some of the sub-types of weapons, including naginatas (slashing spears), spiked clubs (piercing maces) and hammers (blunt axes). For Missile Weapons, we use a (P) after the name to indicate using Deadly AP or FC ammunition.
Notice that Sword is still the big winner. So the next interesting thing is the damage each other weapon does as a percent of Sword's damage:
Class | 400/360 | 370/335 | 350/315 | 325/290 |
---|---|---|---|---|
bow(P) | 96.13% | 94.83% | 92.96% | 90.79% |
axe | 88.89% | 89.50% | 90.25% | 94.03% |
atlatl(P) | 88.59% | 87.40% | 85.67% | 83.67% |
bow | 87.34% | 85.78% | 83.66% | 81.22% |
mace | 86.56% | 87.06% | 90.40% | 94.19% |
spiked | 85.34% | 85.76% | 89.01% | 92.69% |
hammer | 85.20% | 85.61% | 86.09% | 89.55% |
xbow(P) | 82.92% | 81.97% | 80.54% | 78.86% |
spear | 80.90% | 81.00% | 81.19% | 81.35% |
atlatl | 80.49% | 79.05% | 77.10% | 74.85% |
ua | 79.89% | 77.66% | 80.01% | 78.85% |
naginata | 79.68% | 79.70% | 79.81% | 79.87% |
xbow | 74.71% | 73.54% | 71.91% | 70.03% |
staff | 67.08% | 68.94% | 68.32% | 70.51% |
dagger | 66.11% | 67.90% | 67.20% | 69.28% |
This is some new info. Mace and Axe used to beat Bow and be very close to Sword. This is not true at the high levels anymore. Sword has moved way out in front of everything except Bow with best Ammo. Most 400 weapons don't match a 370 sword. Atlatl damage is very respectable now. Staff and Dagger both slipped a couple of percentage points farther away from everything else. UA and Spear are still very similar.
Details of the calculation:
I used Sol Chen's formula:
DoT = (max dmg)*((1-crit chance)*(2-variance)/2 + (crit chance)*(crit multiplier))*(coord/str mod)*(bow mod)*(rate-of-fire)
max dmg = weapon max+blooddrinker+UA mod
Ua mod = skill/20, considering only true skill, not any Heartseeker or weapon mods
crit chance=0.10 for most weapons, (Base Skill - 100)/600 for CS melee, (Base Skill - 60)/600 for CS missile
crit multiplier=2 for most weapons (some old-school quest weapons had higher), (Base Skill - 40)/60 for melee weapons, (Base Skill)/60 for missile weapons
coord/str mod = 1+(Stat-55)*.008 UA, Bow, Xbow, TW and 1+(Stat-55)*.011 for other weapons. Bow, Xbow and Dagger use Coordination, Thrown Weapons and all other melee weapons use Strength.
Bow mod = (100+bow/xbow/alatl mod)/100
I used these values for the new weapons:
Req | Max Dmg 400 | Max Dmg 370 | Max Dmg 350 | Max Dmg 325 | variance |
---|---|---|---|---|---|
sword | 55 | 50 | 45 | 40 | 0.4 |
axe | 46 | 42 | 38 | 36 | 0.4 |
hammer | 43 | 39 | 35 | 33 | 0.4 |
mace | 42 | 38 | 36 | 34 | 0.25 |
spiked | 41 | 37 | 35 | 33 | 0.25 |
spear | 40 | 36 | 32 | 28 | 0.45 |
naginata | 39 | 35 | 31 | 27 | 0.45 |
ua | 26 | 22 | 20 | 16 | 0.5 |
staff | 26 | 24 | 20 | 18 | 0.25 |
dagger | 26 | 24 | 20 | 18 | 0.3 |
I assumed all weapons were AR/RR imbues, and then had 9 appropriate tinkers added. A good tinkering calculator is here: http://pwp.netcabo.pt/sergioloff/WepTinker.html
Weapon Maxes can be found here: http://www.emerald-order.com/plugins/loottracker_db_weapons.php .
I welcome questions and comments. PM me or say hello if you play on Frostfell.
Sneaky Percy / Erudine the Second