Elemental

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Revision as of 05:49, 24 March 2008 by imported>Tlosk (→‎AC:DM Bestiary Description)
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See also: Category:Elemental
Elemental (Acid); Category:Elemental (Acid)
Elemental (Fire); Category:Elemental (Fire)
Elemental (Frost); Category:Elemental (Frost)
Elemental (Lightning); Category:Elemental (Lightning)

Walking embodiments of pure natural force, Elementals are spawned by the very turbulent nature of Dereth itself; after all, they seem to appear where nature occurs at its most violent (consider volcanic Aerlinthe Isle). Or, perhaps Elementals are the result of ancient Empyrean magic — mystic creations, like the Golems. Perhaps someday the Master of the Elements, Gaerlan will share his intimate knowledge of how Elementals are birthed into the world.

Combining major atlan stones or the prismatic stone to Isparian weapons adds elemental slaying properties that greatly amplify damage. While not always true, elementals are most commonly weak to their opposing element, acid for lightning, fire for cold.

Stats

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