Salvaging
See also: Salvaging (Skill), Tinkering
General
Salvaging is the crafting process of destroying loot generated items and obtaining portions of the raw materials in return. Each item has a workmanship, which defines the quality of that item. In conjunction with your salvaging skill, the higher the workmanship, the more salvage you will return per item salvaged. It is good practice to salvage items of similar workmanship together in separate bags. Once you fill up a bag of 100 units, that bag will have a workmanship of its own, which is an average of all the items that were salvaged to create it. In general, high workmanship salvage is highly sought after because of its value in Tinkering.
In order to salvage an item, you must first purchase an Ust at a vendor.
- Double-click the ust to bring up the salvaging panel at the bottom of your screen.
- Now, drag items from your pack into the salvaging panel.
- When ready, click the Salvage button on the interface and all the items will be destroyed.
- Warning: Pay attention to what your salvaging, if you accidentally destroy something valuable you cannot recover it.
- Note: Items that are marked as Retained cannot be salvaged or sold.
- Note: Items that do not have a workmanship, like gems sold by shopkeepers, cannot be salvaged.
- Tip: By default, salvaging solely uses your Salvaging Skill to calculate the amount of material returned. You can significantly increase the amount of material returned by training the Ciandra's Fortune augmentation. This augmentation can be trained 4 times, each time providing an additional 25% bonus to the amount of material returned.
- Tip: You can specialize your Salvaging Skill by training the Ciandra's Essence augmentation.
Items
- File:Ust icon.png Ust - the tool used to salvage.
Salvaging Forge - a forge located in Holtburg, Shoushi, and Yaraq that casts Master Salvager's Boon, a +45 Salvaging standard buff.
Salvager's Helm - A helmet in the style of an old Heaume that casts Minor Salvaging Aptitude, a +5 cantrip.
- Loot items can be found with Salvage Cantrips.
Salvage Material
Name | Type | Description | Max % Success |
---|---|---|---|
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Magic Item | Imbues the target with Minor Focus | 38% |
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Armor | Increases Armor's Piercing Protection by 0.2 | 100% |
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-- | No Apparent Use | -- |
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-- | No Apparent Use | -- |
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Weapon | Imbues the target with Cold Rending | 38% |
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Armor | Increases Armor's Acid Protection by 0.4 | 100% |
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Magic Item | Imbues the target with Wizard's Intellect | 38% |
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Weapon | Imbues the target with Pierce Rending | 38% |
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Magic Item | Imbues the target with Critical Strike | 38% |
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Magic Item | Imbues the target with Minor Endurance | 38% |
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Weapon | Increases melee defense bonus by 1% | 100% |
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Armor | Increases Armor's Slashing Protection by 0.2 | 100% |
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Magic Item | Imbues the target with Minor Strength | 38% |
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Armor | Increases Armor's Fire Protection by 0.4 | 100% |
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Magic Item | Imbues the target with Minor Stamina Gain | 38% |
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Item | Changes Missile Defense requirement to Melee Defense requirement | 100% |
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-- | No Apparent Use | -- |
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Item | Changes the item's heritage requirement to Gharu'ndim | 100% |
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Weapon | Imbues the target with Acid Rending | 38% |
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Magic Item | Imbues the target with Crippling Blow | 38% |
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Item | Apply this material to a treasure-generated item to raise the item's value by 25% | 100% |
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Weapon | Improves a melee weapon's variance by 20% | 100% |
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Magic Item | Improves a wand's PvM and PvP damage modifier by 1% | 100% |
File:Salvaged Green Jade.png Salvaged Green Jade | -- | No Apparent Use | -- |
File:Salvaged Gromnie Hide.png Salvaged Gromnie Hide | -- | No Apparent Use | -- |
File:Salvaged Hematite.png Salvaged Hematite | Magic Item | Imbues the target with Warrior's Vitality | 38% |
File:Salvaged Imperial Topaz.png Salvaged Imperial Topaz | Weapon | Imbues the target with Slash Rending. | 38% |
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Weapon | Increases the weapon's maximum damage by 1 | 100% |
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Special | Unattunes certain quest items from your soul | 100% |
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Weapon | Imbues the target with Lightning Rending | 38% |
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Magic Item | Imbues the target with Minor Willpower | 38% |
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Magic Item | Imbues the target with Minor Mana Gain | 38% |
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Special | Renders an item Retained | 100% |
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Item | Reduces the item's burden by 25% | 100% |
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Weapon | Increases the weapon's damage modifier by 4% | 100% |
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Magic Item | Imbues the target with Warrior's Vigor | 38% |
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Armor | Increases Armor's Bludgeon Protection by 0.2 | 100% |
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Item | Increases the item's Maximum Mana by 100 | 100% |
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Weapon | Decreases the weapon's speed by 50 | 100% |
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-- | No Apparent Use | -- |
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-- | No Apparent Use | -- |
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Magic Item | Increases the item's Mana Conversion bonus by 1% | 100% |
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Armor | Imbues the target with a +1 bonus to Melee Defense | 38% |
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Item | Reduces the item's value by 25% | 100% |
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Item | Changes the item's heritage requirement to Sho | 100% |
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-- | No Apparent Use | -- |
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Weapon | Imbue the target with Fire Rending | 38% |
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Magic Item | Imbues the target with Minor Health Gain | 38% |
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Armor | Increases Armor's Lightning Protection by 0.4 | 100% |
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Magic Item | Imbues the target with Minor Quickness | 38% |
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-- | No Apparent Use | -- |
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-- | No Apparent Use | -- |
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-- | No Apparent Use | -- |
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Item | Changes the item's heritage requirement to Viamontian | 100% |
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-- | No Apparent Use | -- |
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Item | Removes the rank activation requirement | 100% |
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Item | Changes Melee Defense requirement to Missile Defense requirement | 100% |
File:Salvaged Smokey Quartz Icon.png Salvaged Smokey Quartz | Magic Item | Imbues the target with Minor Coordination | 38% |
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Armor | Increases Armor's Armor Level by +20 | 100% |
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Magic Item | Imbues the target with Armor Rending | 38% |
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Item | Changes heritage requirement to Aluvian | 100% |
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-- | No Apparent Use | -- |
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-- | No Apparent Use | -- |
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-- | No Apparent Use | -- |
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Weapon | Increases the weapon's attack skill bonus by 1% | 100% |
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-- | No Apparent Use | -- |
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-- | No Apparent Use | -- |
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Weapon | Imbues the target with Bludgeon Rending | 38% |
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Armor | Increases Armor's Cold Protection by 0.4 | 100% |
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-- | No Apparent Use | -- |
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Armor | Imbues the target with a +1 bonus to Missile Defense | 38% |
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Armor | Imbues the target with a +1 bonus to Magic Defense | 38% |
Returns
Notes
- By default the maximum % chance to succeed on an imbue is 33%. You must train the Charmed Smith augmentation to increase your chance of success by 5%, bringing the maximum chance to succeed an imbue up to 38%.