Glenden Wood Dungeon Quest
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Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
Glenden Wood Dungeon Quest | |
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Level: | Any |
Type: | Solo |
Starts At: | 30.0N, 26.4E in Glenden Wood Dungeon |
Route: | Glenden Wood |
Repeat: | None |
Overview
This quest involves collecting a series of keys which will unlock the way to the Oversized Banderling Ogre and his Platemail Hauberk.
- If you have the lockpick skill you do not need any of the keys - highest lock is 162 resistance.
Walkthrough & Notes
Step 1: Plain-Looking Key
- From the drop go northwest and head through the large room, you should see two passages, take the passage on your right heading north.
- From the dining area, take the west exit at the opposite end of the room.
- Continue west through a room with benches and a desk into a smaller room with a wooden door to your right.
- Behind the door should be three Drudges, one of which is a Drudge Hoarder, kill it for the Plain-Looking Key.
Step 2: Rusty Key
- Head back into the room with the benches and unlock the door (res.100) to the north with your key.
- Go up the stairs to a small room overlooking an area with two Lichs and a Banderling Bloodblade locked inside a room directly beneath you.
- Jump down whilst taking care as the Lichs cast spells that could kill a lower level character.
- Dispatch the Lichs and unlock the door (res.100) to the Bloodblade, kill it and loot the Rusty Key.
Step 3: Antique Key
- Exit this area through the south door and go left heading east into the prison cells section of the dungeon.
- Continue on and turn right just before the lone Banderling Ogre that is guarding a chest.
- The second cell to your right has a strangely Large Silver Rat. Unlock the doors (res.82) with the rusty key and kill it for the Antique Key.
Step 4: The Oversized Banderling Ogre
- Return to the Banderling that you saw before:
- If you have the lockpick skill, head north up the corridor and go through the second to last cell. This leads directly to a room with a chest, then go down ramp 6 on the map.
- If you do not have the lockpick skill, head south down the corridor to the last room and open it with one of your keys. Then go down ramp 1 on the map (gather the Alloy Tool if you wish) and back up ramp 3 - then you can proceed down ramp 6.
- You'll find yourself in a very long corridor. Once you meet some rooms at the end, go north and then west into the room with the Oversized Banderling Ogre.
- Kill the Ogre and loot the Platemail Hauberk of the Ogre, and (optionally) 250 Fire Arrows and an Oddly-Shaped Key.
- Return to the Facility Hub and show the hauberk to the correct Warden for your reward.
- If you wish to use the key the Banderling dropped, return to the room at the top of ramp 6 on the map - the key is for the chest in this room.
Dungeons & Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
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Glenden Wood Dungeon | 30.0N, 26.4E | -- | 01E3 |
Rewards
Items: | |
Facility Hub Bonus (Level 10+): Show the hauberk to the Warden | |
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Experience: | 100,000 (Fixed) |
Images
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Dining area
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Lich
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The dungeon cells
Dialog
- Facility Hub Warden
- Warden tells you, "There's a long standing dungeon near the town of Glendon Wood. This dungeon is overrun by creatures that were once contained in its cells."
- Warden tells you, "This will be the greatest dungeoneering challange you've faced yet. You'll need to find creatures that hold the keys or lockpick the doors yourself."
- Warden tells you, "Fight your way through the dungeon and find the Oversized Banderling Ogre. Kill it and recover its Platemail Hauberk."
- Warden tells you, "The portal behind me will take you to Glendon Wood outside the dungeon. Find the Hauberk in the dungeon and return to me with it."
- Showing Platemail Hauberk of the Ogre to the Warden (Bonus Reward)
- You allow Warden to examine your Platemail Hauberk of the Ogre.
- You've earned 100,000 experience.
- Warden tells you, "Ha! I as I thought you were very capable and I'm sure you completed this task with ease. This is a very nice piece of armor, keep it if you can make use of it."
- Warden tells you, "If you have no use for it I'm sure a shopkeep would be willing to offer you a small stack of pyreals in exchange for it."
Update History
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