The Temple of Liazk Itzi
Walkthrough & Notes Dungeons & Maps Rewards Images Dialog Update History |
The Temple of Liazk Itzi | |
---|---|
Level: | ?? |
Type: | Solo/Group |
Starts At: | ?? |
Repeat: | ?? |
Quest Overview
More commonly known as Blackmire 2, this quest has four level ranges: 40 - 59, 60 - 79, 80 - 99, and 100+
Walk Through
- Before heading out, Buy 1 Dragonsblood from your local archmage.
- Go to 40.7S, 11.8E - the former location of Fadsahil al-Tashbi the Master Archmage
- Route: Use Fadsahil's Portal Gem.
- Route: Run from Xarabydun.
- Use the odd-looking vine to be teleported into the Liazk Itzi's Temple Entrance.
Antechamber of Liazk Itzi
- Hand your Dragonsblood to the statue and go through the door it opens.
- There are 4 statues. Use the one designated for your level range to be teleported into Liazk Itzi's Temple Proper:
- Northwest - Levels 40 to 59
- Southwest - Levels 60 to 79
- Northeast - Levels 80 to 99
- Southeast - Levels 100 and up
Liazk Itzi Guardians
- At the entrance, take the first right. From then on there is only one path to the end. The dungeon is full of a single type of Falatacot undead:
- 40 - 59: Grave Spirit
- 60 - 79: Crypt Spirit
- 80 - 99: Restless Soul
- 100+: Ancient Soul
- There are several doors opened by levers. The lever is always in the hallway very close to the door. Near the end you will come to a large room full of undead and two paths down. Both lead to the final room. Use the statue in this final room to be teleported to Liazk Itzi's Temple Gauntlet.
Lair of Liazk Itzi
- There are two options - jump down a hole and run past/fight a gauntlet of Slithis, or complete a jumping puzzle to avoid the monsters. Should you fall in the jumping puzzle, you will land in pit lined with flying dagger traps. There is a lever in the north end of the pit room will open a door to the south, and once out of the pit you'll have to fight slithis to reach the end of this section.
- 40 - 59: Ithik Stalk
- 60 - 79: Irkith Stalk
- 80 - 99: ??
- 100+: Slithis Spthis
- After passing the jumping puzzle or creatures, use the statue at the intersection to be teleported to Liazk Itzi's Offering Room.
Liazk Itzi's Offering Room
- This next area is a test of speed. The dungeon is small and contains no creatures. You must use all three Eye statues fast enough to activate the Strange Device.
- The order is West, North, East.
- TIP: after using an eye, jump to break the animation and exit the room before the door closes.
- When the three eyes have been used fast enough, use the strange device to be teleported to Liazk Itzi's Temple
Liazk Itzi's Temple
- This section is full of Burun. There are 3 larger rooms, one to the northwest, one to the north, and one to the northeast. A Special burun boss randomly spawns in one of these rooms.
- 40 - 59: Burun Ruuk Adherent & Burun Ruuk Adherent Overseer
- 60 - 79: ??
- 80 - 99: ??
- 100+: Burun Ruuk Shaman & Burun Ruuk Shaman Keeper
- Once the Burun boss is dead, use the statue in the the mid wing to be teleported to Liazk Itzi's Crypt.
Liazk Itzi's Crypt
- Claim your rewards in this section. Use the Sarcophagus of High Matriarch Liazk Itzi to obtain the Bracers, and then use one of the other objects in the room to claim another reward.
Maps
Dungeon | Coordinates | Wiki Map | ACmaps |
---|---|---|---|
Liazk Itzi's Temple Entrance | ?? | -- | 6243 |
Liazk Itzi's Temple Proper | ?? | -- | 6244 |
Liazk Itzi's Temple Gauntlet | ?? | -- | 6243 |
Liazk Itzi's Offering Room | ?? | -- | 6244 |
Liazk Itzi's Temple | ?? | -- | 6246 |
Liazk Itzi's Crypt | ?? | -- | 6246 |
Items
Ancient Armored Bracers Bladed Bow of Impaling Fist of Massacre Vein-Thirst Kukri Vile Scourge
Fellowship Attribute Spells
- Empowering - Strength
- Vivify - Endurance
- Alacrity - Coordination
- Speed - Quickness
- Acumen - Focus
- Volition - Self
Images
-
Bladed Bow of Impaling
-
Fist of Massacre
-
Vile Scourge
Lore & Dialog
Dizziness and nausea wash over you. For a brief moment you feel as though your body is being torn asunder as it is pulled into the torrent of portal space.
Odd Looking Vine teleports you with Antechamber of Liazk Itzi.
Guardian tells you, "You have entered the sacred halls of Liazk Itzi, the sleeping High Matriarch of the lush and fertile Iktzil Delta. The High Matriarch sleeps and you are not of the spirits that make this temple their home. Your business then must be to bring the sacrifices that will awaken the High Matriarch and allow her to reclaim this land once more."
Guardian tells you, "Beyond the door that I guard are guardians of the tunnels that lead to her resting place. They stand vigil over the spirits who were tasked to defend her temple in her absence. You may prove yourself worthy of entrance to the halls beyond by answering the riddle she has devised."
Guardian tells you, "I shall act as arbiter for her and I am prepared to receive the answer that you will posit. Know this. Failure to answer this correctly will allow me to feed, and I am ever so hungry. Listen carefully, and hand me that which you believe is the answer to the High Matriarch's riddle only when you are certain. The High Matriarch wishes that the sacrifices brought to her are hers, and not mine."
Guardian tells you, "The riddle is as follows: Blood of flesh has sealed me and blood can see my locks undone. Though blood came first from opened flesh, the blood to see my joints unbound is found when ground is opened."
You give Guardian Dragonsblood.
Guardian tells you, "You have answered the riddle correctly and may pass through the door. The door will close within ten grains. Move quickly."
You feel your form being torn asunder.
Guardian of the High Matriarch teleports you with Lair of Liazk Itzi.
Guardian teleports you with Liazk Itzi Guardians.
Notes
- ??