Talk:Creatures

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Revision as of 02:00, 12 October 2007 by imported>An Adventurer
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I got this far before realizing I can't think of everything and need a much better system for organizing them.




could always just go alphabetical. If you want to break them up into categories, I would say something like:

Virindi and Contructs: virindi, rifts, dolls, hollow minions, etc

Insects: Olthoi, wasp, Grievver, chittick

Shadow: Shadow, mukkir, Margul

Undead: Undead, Mumiyah, Skeleton, Ghost

Empyrean Creations: Golem, Sclavus, Moarsmen, Crystals, Elementals

Humaniods: Humans, tumerok, drudge, bandy, mossy, lugian, burun, ruschk

Beasts: pretty much everything else. Shreth, moars, cattle, tuskers, armoredillo, rats, etc

but there are problems with that kind of organizing, since wisps for example could go under undead, shadow, and elemental. And Ruschk are humanoid, but come in an undead form, but are related to Grael and the shadows. And then there are all the shadow and virindi altered things that cross over multiple categories.

actually, I think alphabetical would be the best way to go, with subgroups if needed. For example:

Olthoi:

  • Worker class
  • Soldier Class
  • Noble Class
  • Matrons and Queens
  • Fliers
  • Grubs

Undead:

  • Dericost
  • Falatacot
  • Mumiyah (I believe mumiyah are the creature type:undead)

Human:

  • Raven Hand
  • Tanada
  • Bandit
  • Tusker Slaves

Burun:

  • Ruuk
  • Guruk
  • Kukuur