Talk:Paradox-touched Olthoi Ward Guardian
Ok, thanks! --Widgeon 22:08, 19 May 2008 (CDT)
I went back to the NPCs just now to pick up the dialog on my way to get the stats and while there isn't an explicit name, from the dialog the name Ward Guardian Cave would have been more appropriate. So moved the dungeon to the new name and used diambiguation links since it wasn't always listed with that name. --Tlosk 06:10, 19 May 2008 (CDT)
You're right, one of them needs to be changed, not too long ago we discussed this issue and came up with a general precedence for what should get the name first, the discussion is here.
1. Creature Class 2. Item 3. Creature/NPC/Character 4. Dungeon 5. Text 6. Quest
So for example the creature skeleton is listed in the entry "Skeleton (Creature)" while the creature class is "Skeleton."
In this case because the dungeon would come second, but even more so since it doesn't actually have an in game name since there's no portal, just an open burrow. In these cases the name's always going to be arbitrary. In this case we can tack on Lair or Burrow to the end and it shouldn't cause any problems. And put a disambiguation link on each page. --Tlosk 05:39, 19 May 2008 (CDT)
How do you disambiguate the dungeon where the Paradox-touched Olthoi Ward Guardian is found from the creature itself? (The Paradox-touched Olthoi Ward Guardian has the same stats as the Paradox-touched Olthoi Sentinel, except the Ward Guardian has 30,250 health.) --Widgeon 03:15, 19 May 2008 (CDT)