User:An Adventurer/Guides/Leveling Guide/50+

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50+

Related topics: Quest Joural Guide - 50+ XP quests

Tips

  • At level 50+, any character may fellow together and get the full experience bonus. Prior to 50 there is a +/- 5 levels of the fellowship leader rule, and if any members of the fellowship are outside of that range, the experience bonus becomes unbalanced (in favor of the higher levels).
  • Higher damage per hit becomes more important at this point. For most characters, this means acquiring weapons imbued with the Rending special property. Alternatives/additions to rending weapons include: Life Magic for vulnerabilities and imperil, Alchemical Throwing Phials for vulnerabilities and imperil, and Gearcrafted Lenses for imperil.

Quests

Aerbax's Prodigal Drudge

Notes: This is a great group quest for all levels. Bonecrunch (the boss) is a high exp kill. Lower levels benefit greatly from this when fellowed with higher levels. The quest exp is a percentage reward (pxp) which caps at level 180, making this a great quest for higher levels too. Lower levels (with Life Magic trained) can help the group by using their own healing magic or by using The Healer's Heart's innate spell, Heal Other VI, to heal the higher levels while they kill the monsters.
XP Rewards:
  • Approximately 20,000,000xp (per member) from killing Bonecrunch - value varies depending on fellow size.
  • 132,000,000xp (20% up to level 180) for completing the quest.
  • 66,000,000xp (10% up to level 180) per reward item handed in (2 per run, they are trade-able).
Timer: 6 Days on quest exp, no timer on repeating and rekilling Bonecrunch


Asheron's Departure Lower - Metos Motes

Notes: If you completed the side tasks for the Folthid Cellar and Mountain Sewer during the Facility Hub Quests, you completed parts 1 and 2 of the Asheron's Departure Lower quest, AKA Bur Flagging. Completing the Metos Motes quest is the final part.
XP Rewards:
  • 1,317,983xp (25% up to level 50) for turning in the first mote.
  • 2,899,563xp (55% up to level 50) for turning in the second mote.
Timer: 13 Days - timer is on picking up the motes.


Asheron's Departure Lower - Mountain Sewer

Notes: While the experience is a bit low, this quest can be completed very quickly thanks to the mountain sewer portal in the Facility Hub. It provides good way to finish off a level or recover vitae in a few minutes.
XP Rewards:
  • 353,080xp (40% up to level 30)
Timer: 13 Days.


Caulnalain Vestibule Quest

Notes: One can collect multiple Caulnalain Keys and use them all on the gate at once, meaning you can have a stockpile of Caulnalain Portal Gems allowing you to quickly complete this quest when your timer is up.
XP Rewards:
  • 2,045,377xp (20% up to level 60)
Timer: 6 Days.


Crystalline Crag quests

Notes: The Crystalline Crag is a 50+ hunting and questing area in the Direlands. For information on hunting, see hunting section below.
XP Rewards:
Timer: 20 Hours for all 3 tasks.


Enrico's Betrayal

Notes: This quest may be difficult right at 50 due to the high level Olthoi and Eaters. Make sure to have strong acid, piercing, and slashing protections and armor banes.
XP Rewards:
  • 15,000,000 (100% up to level 68, split up over 3 rewards at 33%, 33%, and 34% each)
Timer: 13 Days.


Fenmalain Vestibule Quest

Notes: This quest is only 20+, and the reward caps at level 40. The reward is a bit low, however one can collect multiple Fenmalain Keys and use them all on the gate at once, meaning you can have a stockpile of Fenmalain Portal Gems allowing you to quickly complete this quest when your timer is up.
XP Rewards:
  • 476,330xp (20% up to level 40)
Timer: 6 Days.


Fort Tethana Tug of War

Notes: This quest requires lots of running, and may be a bit difficult for some characters right at 50, but the reward is certainly worth the time.
XP Rewards:
  • 5,300,000 (flat)
Timer: 13 Days.


Hunter Quest (Mosswart Townsfolk)

Notes: While the reward is fairly low, so is the difficulty.
XP Rewards:
  • 1,022,688xp (10% up to level 60)
Timer: 13 Days.


Plateau Village Transit

Notes: This quest is only 30+, however the rewards to not cap until level 59. The rewards are a bit low, but it can be a fun quest.
XP Rewards:
  • 1,153,984 (5x 3% up to level 59)
Timer: 13 Days.


Southern Shroud Cabal

Notes: The Shroud Cabal foragers are a common find in the southern mountains, where one may find other quests and hunting in the 50+ range. While not the most rewarding quest, it is easy enough to complete.
XP Rewards:
  • 1,022,688xp (10% up to level 60)
Timer: 6 Days.

Possible other quests (need to test)

Hunting

Outdoors

Crystalline Crag

Notes: The Crystalline Crag is a 50+ hunting and questing area in the Direlands. It is populated with elemental Wisps that frequently cast elemental war magic spells. It may be a bit difficult right at 50 depending on character and equipment. All characters are suggested to get minor wards for Acid, Fire, Frost, and Lightning. Melees will also benefit from a Sanguinary Aegis. The best damage types to use on the wisps are slashing, piercing, and bludgeoning.


Direlands/Stonehold Region

Notes: At level 50-60 some characters can start to handle the 60-80 blue areas on the Dereth Spawn Distribution map - the eastern Direlands and the Stonehold region. There are many tasks one can complete in these areas, like the Dire Champions, the Hunter Quest (Plate Armoredillos), Hunter Quest (Elementals), and Aun Golem Hunters' Magma Golem Exarch Hunt.


Gearknight Invasion Area

Notes: Not far south of Yaraq along the inner sea, Gear Knights have established a foothold in Dereth. Designed for a 30-50 range, this is an excellent place to hunt if you cannot handle the heavy magic damage of the wisps on the Crystalline Crag. There are several quests and tasks here which can be completed daily.


Linvak Mountain Range

Notes: The Linvak Mountains are a good place to for outdoor hunting. While there you can work on the Banished Creatures and Rare Game kill tasks, given out by Belinda du Loc of Stonehold. Rare game in the Linvak Mountains are Tundra Mattekars, Lugian Warlords, Sentient Fragments, and Swamp Kings in the watery areas like lake Kara and Adjamaer (Dreadful Ursuin are present, but do not count towards the task). While in the mountians, you can fight Tanada Hunting Parties and look for Southern Shroud Cabal foragers. Blighted Dire Ursuins are a common sight, and you can collect Blighted Mana Crystals from them for the Tainted Ley Line Nodes. There are many Golems for Mote hunting, and plenty of Shadows and Fragments if you are looking for Shadow Armor. Argenory, Lapyan, and Minalim dye plants are common.

Underground

Abayar's Laboratory

Notes: One of the most recommended hunting spots for 50+. Right at 50, it is best for characters who have level 7 buffs and a fire, frost, or lightning rending weapon. The Frenzied Fiun inside deal lots of magic damage, so high Magic Resistance and/or a Sanguinary Aegis are best.


Matron Hive North

Notes: If you can't take the heavy magic damage of the Fiun, Olthoi are a great alternative, and this 40+ dungeon in Khayyaban is full of nothing but bugs.


Phyntos Menace

Notes: A popular hunting spot for lower levels. If you are not using a buff bot or hand-me-down gear, this may be an appropriate place to hunt at 50+.