Feud of Neydisa and Bandit Castle

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Feud of Neydisa and Bandit Castle
Level: Any
Rec. Level: 25+
Type: Solo
Starts With: Nelvaine the Brewer
Starts At: Neydisa Castle
Route: Town Network (Annex)
Repeat: 20 Hours

Overview

Walkthrough & Notes

  1. Purchase two mugs of Nelvaine's Olde Ispar Stout from Nelvaine the Brewer. Give the first mug to Gormling the Sneaky Seneschal at 69.6N 17.6E to get Gormling's Note.
  2. Speak to Lady Tallial on the second floor of the castle at 69.7N 17.6E.
  3. Travel to Bandit Castle. Take Mountain Shortcut at 34.9N 56.0E in Arwic. Run east to 42.4N 60.5E and take the Bandit Castle Portal. Go north to 66.3N 50.0E and give Gormling's Note to Jourgensson. He will reward you with 20 Oswald's Throwing Daggers.
  4. Give the second mug of Nelvaine's Olde Ispar Stout to Jourgensson. He gives you Jourgensson's Letter to give to MacDugal in the middle of Bandit Castle.
  5. MacDugal will then give you MacDugal's Key and instruct you to retrieve a bag from Bandit Castle Prison.
  6. Go down into the basement and enter the dungeon. From the drop go west and stick right until you come to a large room with a pit in the middle. Take the hall south in the SW corner. Go straight until you come to a T intersection and go east. Stick right until you come to a room with an exit portal.
  7. Use MacDugal's Key to open the door and pick up Gwillim's Alchemy Bag and Gwillim's Alchemy Notes off the ground. Use the exit portal and give the bag to Gwillim, the Apprentice to receive 250 Deadly Frost Arrow.
  8. Return to Neydisa Castle and give the notes to Lady Tallial for the Neydisa Hauberk.

Dungeons & Maps

Dungeon Coordinates Wiki Map ACmaps
Bandit Castle Prison 66.5N, 49.9E -- 01E2

Rewards

Give Gormling's Note to Jourgensson
Experience: 150,000 (Fixed)
Items:
Give Gwillim's Alchemy Bag to Gwillim, the Apprentice
Experience: 75,000 (Fixed)
Items:
Give Gwillim's Alchemy Notes to Lady Tallial
Experience: 150,000 (Fixed)
Items:

Images

Click image for full size version.

Dialog

MacDugal Opening Dialog

MacDugal tells you, "Arrr! Don't bother me! I've got enough problems on me hands! Talk to my lieutenant, Jourgensson!"
Jourgensson Opening Dialog

Jourgensson tells you, "Oi, mush! Want ter do me a favor? It's tough ter get a decent drink around here, especially wiv the prices Gorth charges."

Jourgensson tells you, "Fetch me a bottle of Olde Ispar Stout from Neydisa Castle, down the road to the west, and I'll put in a good word fer yer with MacDugal!"
Gormling Opening Dialog

Gormling the Sneaky Seneschal tells you, "Welcome to our humble castle. I am Gormling, Lady Tallial's seneschal. Take care not to cause too much trouble around here, hm?"
Nelvaine Opening Dialog

Nelvaine the Brewer tells you, "Come to sample my famous brews, have you? Seneschal Gormling, in particular, is fond of my Olde Ispar Stout. Unfortunately it goes straight to his head, lightweight that he is."
Lady Tallial Opening Dialog

Lady Tallial tells you, "Welcome to Neydisa Castle. We are a peaceful settlement, but MacDugal's band of raiders has recently re-occupied the castle to the east. I am sure they are planning something vile."

Lady Tallial tells you, "If you are able to bring back to me evidence of MacDugal's plans, I will grant you a reward from my castle's armory."
Giving Nelvaine's Olde Ispar Stout to Gormling

You give Gormling the Sneaky Seneschal Nelvaine's Olde Ispar Stout.

Nelvaine the Brewer tells you, "Cheers!"

Gormling the Sneaky Seneschal tells you, "Mmmm, delicious drink... Here, you're a good chappie. Take this note over to the Bandit Castle for me, will you? Give it to Jourgensson. He'll make it worth your while."

Gormling the Sneaky Seneschal gives you Gormling's Note.
Giving additional Nelvaine's Olde Ispar Stouts to Gormling

You give Gormling the Sneaky Seneschal Nelvaine's Olde Ispar Stout.

Gormling the Sneaky Seneschal tells you, "Oh, I've had quite enough, thanks...You go ahead and drink, though."

Gormling the Sneaky Seneschal gives you Nelvaine's Olde Ispar Stout.
Giving Gormling's Note to Gormling

You give Gormling the Sneaky Seneschal Gormling's Note.

Gormling the Sneaky Seneschal tells you, "Yes, fool, I gave this to you. Now deliver it to Jourgensson, please! And tell no one of this!"

Gormling the Sneaky Seneschal gives you Gormling's Note.
Giving Gormling's Note to Lady Tallial

You give Lady Tallial Gormling's Note.

Lady Tallial tells you, "What's this? This note must belong to my seneschal, Gormling. Please return it to him."

Lady Tallial gives you Gormling's Note.
Giving Gormling's Note to Jourgensson

You give Jourgensson Gormling's Note.

Jourgensson tells you, "Wotcha, mush. Keep this on the hush-hush, will yer? Here's somefin' fer yer troubles. Got 'em off some passing rogue in green armor. Shifty-eyed manker."

Jourgensson gives you 20 Oswald's Throwing Daggers.

Jourgensson tells you, "Wot? Not enough? Well don' ye have the big britches! Here, then."

You've earned 150,000 experience.
Giving Nelvaine's Olde Ispar Stout to Jourgensson

You give Jourgensson Nelvaine's Olde Ispar Stout.

Jourgensson tells you, "Right, thanks. Ye're a toff. Take this note to MacDugal and he'll treat yer right. Now sod off and let me drink in peace!"

Jourgensson gives you Jourgensson's Letter.
Giving Jourgensson's Letter to MacDugal

You give MacDugal Jourgensson's Letter.

MacDugal tells you, "Well, Jourgensson says you're all right. Maybe you can help. Down underneath the castle, there's a prison full of beasties. That idiot Gwillim dropped some notes and his bag in there."

MacDugal tells you, "Now he says he can't mix potions! Bring the bag back to him, and he'll reward you. You'll need this to get in there."

MacDugal gives you MacDugal's Key.
Gviing Gwillim's Alchemy Bag to Gwillim

You give Gwillim, the Apprentice Gwillim's Alchemy Bag.

Gwillim, the Apprentice tells you, "You've found it! Oh, thank you, thank you, you've saved my life! Here, take these... And go ahead and keep those notes."

Gwillim, the Apprentice tells you, "That's not much for someone of your stature. But this is all I can give you."

Gwillim, the Apprentice gives you 250 Deadly Frost Arrows.

You've earned 75,000 experience.
Giving Gwillim's Alchemy Notes to Gwillim

You give Gwillim, the Apprentice Gwillim's Alchemy Notes.

Gwillim, the Apprentice tells you, "Oh, I don't really need that back. Did you happen to find my bag down there? I dropped them both in the same room, dratted insects!"

Gwillim, the Apprentice gives you Gwillim's Alchemy Notes.
Giving Gwillim's Alchemy Notes to Lady Tallial

You give Lady Tallial Gwillim's Alchemy Notes.

Lady Tallial tells you, "Just as I suspected. Thank you for your bravery. People have complained about the reward I granted for service in the past. Perhaps this antique hauberk will be more appreciated."

Lady Tallial gives you Neydisa Hauberk.

Lady Tallial tells you, "And someone of your obvious experience deserves a bit more."

You've earned 150,000 experience.

Update History

Sudden Season

  • Quest introduced.

Heroes' Respite

The Hall of the Tusker King

That Which Is Ours

Learning From Experience

The Quest for Freedom

  • Repeat timer changed from 6 days to 20 hours.