Invulnerability (Spell)
From Drunkapedia
(Redirected from Melee Defense Self VI)
Related topics: Spells, Spell Research, Vulnerability (Spell), Lure Blade (Spell), Defender (Spell)
Group I
Type | Spell | Links | Duration | Range | Mana | Difficulty | Description | Base Components |
---|---|---|---|---|---|---|---|---|
Invulnerability Other I | 30 min | 5.0 | 10 | 1 | Increases the target's Melee Defense skill by 10 points. | |||
Invulnerability Self I | 30 min | 0.0 | 15 | 1 | Increases the caster's Melee Defense skill by 10 points. | |||
Invulnerability Other II | 30 min | 5.0 | 20 | 50 | Increases the target's Melee Defense skill by 15 points. | |||
Invulnerability Self II | 30 min | 0.0 | 30 | 50 | Increases the caster's Melee Defense skill by 15 points. | |||
Invulnerability Other III | 30 min | 5.0 | 30 | 100 | Increases the target's Melee Defense skill by 20 points. | |||
Invulnerability Self III | 30 min | 0.0 | 40 | 100 | Increases the caster's Melee Defense skill by 20 points. | |||
Invulnerability Other IV | 30 min | 5.0 | 40 | 150 | Increases the target's Melee Defense skill by 25 points. | |||
Invulnerability Self IV | 30 min | 0.0 | 50 | 150 | Increases the caster's Melee Defense skill by 25 points. | |||
Lesser Guardian of the Clutch | 30 min | 5.0 | 40 | 175 | Enhances the Melee Defense of all Fellowship members by 25 points for 30 minutes. | |||
Invulnerability Other V | 30 min | 5.0 | 50 | 200 | Increases the target's Melee Defense skill by 30 points. | |||
Invulnerability Self V | 30 min | 0.0 | 60 | 200 | Increases the caster's Melee Defense skill by 30 points. | |||
Inferior Guardian of the Clutch | 30 min | 5.0 | 50 | 225 | Enhances the Melee Defense of all Fellowship members by 30 points for 30 minutes. | |||
Invulnerability Other VI | 45 min | 5.0 | 60 | 250 | Increases the target's Melee Defense skill by 35 points. | |||
Invulnerability Self VI | 45 min | 0.0 | 70 | 250 | Increases the caster's Melee Defense skill by 35 points. | |||
Guardian of the Clutch | 45 min | 5.0 | 60 | 275 | Enhances the Melee Defense of all Fellowship members by 35 points for 45 minutes. | |||
Web of Defense | 60 min | 5.0 | 70 | 300 | Increases the target's Melee Defense skill by 40 points. | |||
Aura of Defense | 60 min | 0.0 | 70 | 300 | Increases the caster's Melee Defense skill by 40 points. | |||
Potent Guardian of the Clutch | 60 min | 5.0 | 70 | 325 | Enhances the Melee Defense of all Fellowship members by 40 points for 60 minutes. | |||
Harbinger Melee Defense | 60 sec | 0.0 | 70 | 400 | Increases the caster's Melee Defense skill by 400 points. | |||
Incantation of Guardian of the Clutch | 90 min | 5.0 | 80 | 400 | Enhances the Melee Defense of all Fellowship members by 45 points for 60 minutes. | |||
Incantation of Invulnerability Other | 90 min | 5.0 | 80 | 400 | Increases the target's Melee Defense skill by 45 points. | |||
Incantation of Invulnerability Self | 90 min | 0.0 | 80 | 400 | Increases the caster's Melee Defense skill by 45 points. | |||
Sticky Melee | 30 sec | 5.0 | 70 | 500 | Boosts the targets melee defense skill by 100 for a short time. | |||
Aerbax's Melee Shield | 3 min | 0.0 | 70 | 800 | Increases the caster's Melee Defense by 900 points. | |||
Aerbax Melee Shield Down | 3 min | 0.0 | 70 | 800 | Nullifies Aerbax's Melee Shield. |
Group II
Type | Spell | Links | Duration | Range | Mana | Difficulty | Description | Base Components |
---|---|---|---|---|---|---|---|---|
Lesser Stone Cliffs | Item | 0.0 | 10 | 8 | Increases the target's Melee Defense skill by 8 points. | |||
Stone Cliffs | Item | 0.0 | 10 | 12 | Increases the target's Melee Defense skill by 12 points. | |||
Greater Stone Cliffs | Item | 0.0 | 10 | 15 | Increases the target's Melee Defense skill by 15 points. |
Group III
Type | Spell | Links | Duration | Range | Mana | Difficulty | Description | Base Components |
---|---|---|---|---|---|---|---|---|
Minor Invulnerability | Item | 0.0 | 10 | 5 | Increases the target's Melee Defense skill by 5 points. Additional spells can be layered over this. | |||
Blessing of the Scale | Item | 0.0 | 10 | 8 | Increases the target's Melee Defense skill by 8 points. | |||
Moderate Invulnerability | Item | 0.0 | 10 | 10 | Increases the target's Melee Defense skill by 10 points. Additional spells can be layered over this. | |||
Good Eating | 240 min | 0.0 | 10 | 10 | Increases the target's Melee Defense skill by 10 points for 4 hours. Additional spells can be layered over this (excluding other cantrips). | |||
Ardent Defense | 10 min | 0.0 | 10 | 12 | You are gifted with an improved defense against melee attacks. Your Melee Defense is raised by 12. Additional spells can be layered over this. | |||
Major Invulnerability | Item | 0.0 | 10 | 15 | Increases the target's Melee Defense skill by 15 points. Additional spells can be layered over this. | |||
Epic Invulnerability | Item | 0.0 | 10 | 20 | Increases the target's Melee Defense skill by 20 points. Additional spells can be layered over this. | |||
Legendary Invulnerability | Item | 0.0 | 10 | 35 | Increases the target's Melee Defense skill by 35 points. Additional spells can be layered over this. |
Group IV
Type | Spell | Links | Duration | Range | Mana | Difficulty | Description | Base Components |
---|---|---|---|---|---|---|---|---|
Uncanny Dodge | Item | 0.0 | 10 | 1 | Enhances the target's base Melee Defense by 1% |
Group V
Type | Spell | Links | Duration | Range | Mana | Difficulty | Description | Base Components |
---|---|---|---|---|---|---|---|---|
Prodigal Invulnerability | 15 min | 0.0 | 70 | 300 | Increases the caster's Melee Defense skill by 250 points. |
Group VI
Type | Spell | Links | Duration | Range | Mana | Difficulty | Description | Base Components |
---|---|---|---|---|---|---|---|---|
Shadow Touch | Item | 0.0 | 10 | 3 | Increases the target's Melee Defense skill by 3 points. |
Group VII
Type | Spell | Links | Duration | Range | Mana | Difficulty | Description | Base Components |
---|---|---|---|---|---|---|---|---|
Novice Guardian's Invulnerability | 30 min | 0.0 | 10 | 1 | Increases the target's Melee Defense skill by 3 points. | |||
Apprentice Guardian's Invulnerability | 30 min | 0.0 | 10 | 1 | Increases the target's Melee Defense skill by 5 points. | |||
Journeyman Guardian's Invulnerability | 30 min | 0.0 | 10 | 1 | Increases the target's Melee Defense skill by 10 points. | |||
Master Guardian's Invulnerability | 30 min | 0.0 | 10 | 1 | Increases the target's Melee Defense skill by 20 points. |