Scepter of Might

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Introduced:  A Reign of Stone Related Quests:  Arm, Mind, Heart Quest
Scepter of Might
  • Value: 2,500
  • Burden: 800
  • Skill: Heavy Weapons (Mace)
  • Damage: 17 - 34 (23 - 46), Bludgeoning
  • Speed: Very Slow (80)
  • Bonus to Melee Defense: +10%
  • Spells: Fire Protection Self V, Blood Drinker IV, Armor Self IV, Strength Self IV
  • Properties: Crushing Blow
  • Wield requires base Heavy Weapons 250
  • Activation requires Arcane Lore: 90
  • Spellcraft: 250.
  • Mana: 350.
  • Mana Cost: 1 point per 20 seconds.
  • A large carved scepter, it is made from both stone and gems. It seems to refract light, magnifying the multifaceted gems into miniature suns.
Scepter of Might

Notes

Update History

A New Threat

  • Damage increased from 9 - 18 to 14.5 - 29.
  • Melee Defense: 180 requirement removed.
  • Axe: 250 base wield requirement added.
  • Arcane Lore: 90 activation requirement added.
  • Biting Strike property added.
  • Spells updated.
    • Old spells: Fire Protection Self V, Blood Drinker III, Armor Self III, Strength Self III
    • New spells: Fire Protection Self V, Blood Drinker IV, Armor Self IV, Strength Self IV

Master of Arms

  • Weapon skill changed from Mace to Heavy Weapons.
  • Damage increased from 14.5 - 29 to 17 - 34.