War Magic
From Drunkapedia
(Redirected from School of the Arm)
Introduced: | Release | Updated: | The Paths of Destruction, Now In This Hush, Atonement, The Iron Coast, The Slumbering Giant, Treaties in Stone, A Small Victory, Recollections |
War Magic | |
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Description | Allows you to cast offensive war spells that arc, ring, wall, bolt, volley, and blast. |
Formula | (Focus + Self) / 4 |
Base Status | Unusable |
Cost to Train | 16 |
Cost to Specialize | 12 |
Buffs & Debuffs | War Magic Spells, Focus Spells, Willpower Spells |
Notes
War Magic allows the user to cast various projectile attacks in the seven damage elements.
War Magic is also called the School of the Arm.
Starting Equipment
All Character Races:
Related Pages
Update History
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Skills | |
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Magic Skills | Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic |
Combat Skills | Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning |
Secondary Combat Skills | Dual Wield, Dirty Fighting, Recklessness, Sneak Attack |
Defense Skills | Magic Defense, Melee Defense, Missile Defense, Shield |
Crafting Skills | Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering |
Misc Skills | Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run |
Retired Skills |
Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat |