Item Enchantment

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Introduced:  Release Updated:  Lonely In The World, The Changing of the Ways, Across the Vast Divide, Pillars Made of Sand
Item Enchantment
Description Allows you to cast spells that affect items' properties.
Formula (Focus + Self) / 4
Base Status Unusable
Cost to Train 8
Cost to Specialize 8
Buffs & Debuffs Item Enchantment Spells, Focus Spells, Willpower Spells

Notes

Item Enchantment allows the user to in increase or decrease certain item properties. It also allows for the use of portal magic.

Item Enchantment is also called the School of the Right Hand.

Spell Bonuses

Quick reference table to look up spell effects when writing entries (HL is Hermetic Link and SD is Spirit Drinker).

Level BD HS DEF SK SD HL IMP BANE
VII +22 +17% +17% -70 +7% +70% +220 +170%
VI +20 +15% +15% -60 +6% +60% +200 +150%
V +16 +13% +13% -50 +5% +50% +150 +100%
IV +12 +10% +10% -40 +4% +40% +100 +75%
III +8 +7.5% +7.5% -30 +3% +30% +75 +50%
II +4 +5% +5% -20 +2% +20% +50 +25%
I +2 +3% +3% -10 +1% +10% +20 +10%

Starting Equipment

All Character Races:

Related Pages

Update History

Release

  • Introduced.

Lonely In The World

  • Level VII Item Enchantment spells introduced.

The Changing of the Ways

  • Skill icon changed to a hammer.
    Old icon:

Across the Vast Divide

  • If a player is selected, casting spells will buff or debuff the chest area of the target. This feature was later removed.

Pillars Made of Sand

  • Item Enchantment Redirection introduced: by selecting yourself as a target, you can now cast Bane and Impenetrability spells on all your equipped items at once.

Lessons from the Past

  • Weapon Auras were introduced, replacing the single-item spells. Weapon auras, both buffs and debuffs, are cast on the character and affect all applicable weapons. Debuffs now only last 30 seconds in PvP combat, but last the full duration in PvE combat.
Skills
Magic Skills Arcane Lore, Creature Enchantment, Item Enchantment, Life Magic, Mana Conversion, Void Magic, War Magic
Combat Skills Finesse Weapons, Heavy Weapons, Light Weapons, Missile Weapons, Two Handed Combat, Summoning
Secondary Combat Skills Dual Wield, Dirty Fighting, Recklessness, Sneak Attack
Defense Skills Magic Defense, Melee Defense, Missile Defense, Shield
Crafting Skills Alchemy, Armor Tinkering, Cooking, Fletching, Item Tinkering, Lockpick, Magic Item Tinkering, Salvaging, Weapon Tinkering
Misc Skills Assess Creature, Assess Person, Deception, Healing, Leadership, Loyalty, Jump, Run
Retired Skills

Appraise Armor, Appraise Item, Appraise Magic Item, Appraise Weapon, Axe, Bow, Crossbow, Dagger, Gearcraft, Mace, Spear, Staff, Sword, Thrown Weapons, Unarmed Combat